Afaik this is the first item with boomerang shots that can be done on the weapon editor.
This causes many beams of holy magic to strike the target. Due to a prior accident, a reminder to use this with caution has been burned into the spell.
Stats
Tier: UT
Shots: 20
Total damage: 900-2500 (1700)
Mp cost: 80
Projectile speed: 0.5
Lifetime: 500
Amplitude: 2.75
Frequency: 0.75
Arc gap: 18
Fame bonus: 5%
Feed power: 700
More info
(The projectiles move twice as fast as shown above but the speed was lowered because gifs have a low framerate.)
The frequency and amplitude cause the shots move outwards, return to the cursor, then overshoot by a few tiles (for no overshoot set the frequency to 0.5). This boomerang effect means twice as many shots will land if you don’t get a perfect hit.
The spell of holy magic is good against enemies like Skuld (where a perfect hit isn’t possible) but not against enemies like the Avatar (which is easy to hit with all shots).
Balancing
The tier 6 spell does 44% more damage than this spell if you land a perfect hit. However, this spell does 39% more damage than the tier 6 if you don’t.
Guide: How to make a shot boomerang towards the cursor
- Make the projectile speed 0.5.
- Set the amplitude to the distance you want the shots to travel.
- The frequency must be 0.5 to make the shots despawn when they return.
- You can control the movement speed of the shots with the lifetime stat.
- For a ‘single’ shot to go to the cursor, use 4 shots and set the arc gap to 180.