Hello everyone! I made this idea a long time ago on the RotMG subreddit, and I’d like to try and bring it up again! Please keep in mind that everything written here was thought of before the Spiteful Scutum was in the game.
###Spell of the Lost Gatekeeper
Hey all! It’s Curiousb, and to be honest, well… I have a guilty pleasure.
I really, really enjoy fighting Janus the Doorwarden. Sorry to say it, but while fighting Janus is a lot of fun, it usually never pays off (unless you’re a big fan of Vitality).
I came up with a unique spell that I believe to be balanced.
Here are its stats, going off the RealmEye Wiki format.
###Spell of the Lost Gatekeeper
Created by a council of grand mages to ward off intruders from their towers. For some time, this spell guarded some of the most powerful weapons in existence.
- Tier: UT
- MP Cost: 100
- Shots: 20 (Shots are spawned 14 tiles away from target in a radial fashion, shooting inwards)
- Damage: 125-200 (162.5)
- Total Damage: 2500-4000 (3250)
- Projectile Speed: 14
- Range: 14
- Fame bonus: 5%
- Feed Power: 500
Individual Chance of Soulbound Drop: Janus the Doorwarden (Test Chest) (White Bag)
Based upon how I would want this spell to work, it would be extremely powerful, but, at the same time, incredibly hard to use correctly. For all shots to hit, you would need to aim where your target would be perfectly in one second (14 Tile Range, 14 Projectile Speed. Please correct me if I am wrong in assuming it would take one second for all of the shots to reach the center). Also, keep in mind that most bosses have minions surrounding them to tank the incoming shots, as well as other obstacles in the way, such as pillars, so it is very situational; as UTs should be.
Please let me know what you think!
Edit: Math