Summoner's ability [Sworn Loyalty]


#1

Sworn loyalty

forgotten%20mace

A long lost mace used to bless the forgotten kings royal guards. Their loyalty is carved deep within the mace

Stats:

  • Tier: UT

  • MP Cost: 120

  • Duration: 6

  • Cooldown: 8

  • Range: 7

  • Effect: Summon 2 royal guards (every +5 wis u have after maxed u get 1 extra royal guard).

  • Stat Bonus: +4 DEF +40HP

  • Summon 2 royal guards that circles around you attacking enemies and protecting you from hostile shots (excluding piercing shots)

  • Fame Bonus: 7%

  • Feed Power: 850

  • Each royal guard shot deals 100 damage attacking once every 2 seconds

  • The summons look like the royal guards from shatters image

Drops From:

  • The Forgotten King

Info

The summons acts exactly like the royal guardians J acts in the shatters, they will circle around you and shoot projectiles at enemies. What is also interesting is that they can eat bullets (not piercing shots) wich can be very useful for survivalbility. When looking at it at first sight it might seem overpowered but every endgame dungeon has piercing shots and you cant rely 100% that the guardians will block that shot u want to avoid since you and the guardians will constantly move during fights.


#2

Do the summoned Guardian block infinite amount of damage or have its limit?


#3

Im not too sure atm because there is still alot we dont know about how exactly the summoner ability will work, so it is kind of a WIP thing. But if they would block infinite amounts then i would have to up the cooldown


#4

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