Sundered Quarry (Dungeon)


#1

The 2nd part of my horrible series of low tier dungeons, for my avian furry the Phoenix.

Sundered Quarry (75% Drop Chance)

Drops From:

Enemies

Birdman Tribesman

  • HP: 200
  • DEF: 13
  • EXP: 35

Attack

image

  • Damage: 30
  • Speed: 8
  • Range: 12

Birdman Warrior

  • HP: 250
  • DEF: 10
  • EXP: 30

Attack

obraz

  • Damage: 40
  • Speed: 5
  • Range: 6

Birdman Shaman

  • HP: 275
  • DEF: 5
  • EXP: 45

Attack

obraz

  • Damage: 45
  • Speed: 8
  • Range: 15

Birdman Light foot

  • HP: 185
  • DEF: 10
  • EXP: 30

Attack

image

  • Damage: 25
  • Speed: 6
  • Range: 10

Phoenix Hatchling

  • HP: 100
  • DEF: 5
  • EXP: 15

Attack

image

  • Damage: 15
  • Speed: 8
  • Range: 15

Desiccated Remains

  • HP: 150
  • DEF: 2
  • EXP: 10

Attack

image

  • Damage: 20
  • Speed: 4
  • Range: 10

Special Enemies

Templar Deserters

Deserters from a fringe group of humans looking to defeat The Mad God. They have found refuge in the hostile environment of the Quarry and thus protection from their former allies.

Templar Knight Deserter

  • HP: 350
  • DEF: 15
  • EXP: 45

Attacks

  • Damage: 45
  • Speed: 6
  • Range: 8

Templar Scout Deserter

  • HP: 175
  • DEF: 10
  • EXP: 35

Attack

image

  • Damage: 25
  • Speed: 10
  • Range: 20

General Enemy Behavior

Enemies, except the Birdman Shaman and Templar Scout Deserter will chase the closest player to them. The Shaman and Scout will attempt to keep their distance from players while they’re attacking. All enemies move at a moderate or slow pace.

Enemy Drops

Birdmen

Tier 5-6 weapons
Golden DaggerFire BowSlayer StaffHell's Fire WandFire SwordNight Edge
Obsidian DaggerDouble BowAvenger StaffWand of Dark MagicGlass SwordSky Edge

Tier 5-6 Armors
Bearskin ArmorRobe of the ConjurerGolden Chainmail
Chimera Hide ArmorRobe of the AdeptPlate Mail

Tier 2-3 Abilities


Tier 2-3 Rings

Phoenix Ashes (uncommonly)

Phoenix Hatchlings

HP Pots and MP Pots

Phoenix Ashes (commonly)

Desiccated Remains

HP Pots and MP pots

Tier 5-6 weapons
Golden DaggerFire BowSlayer StaffHell's Fire WandFire SwordNight Edge
Obsidian DaggerDouble BowAvenger StaffWand of Dark MagicGlass SwordSky Edge

Templar Deserters

Tier 5-7 weapons
Golden DaggerFire BowSlayer StaffHell's Fire WandFire SwordNight Edge
Obsidian DaggerDouble BowAvenger StaffWand of Dark MagicGlass SwordSky Edge
Mithril DaggerHeavy CrossbowStaff of DestructionWand of Arcane FlameGolden SwordBuster Katana
Tier 5-7 Armors
Bearskin ArmorRobe of the ConjurerGolden Chainmail
Chimera Hide ArmorRobe of the AdeptPlate Mail
Wyvern Skin ArmorRobe of the InvokerMithril Chainmail
Tier 3 Abilities (rarely)

Phoenix Ashes (uncommonly)

Layout


Another Linear Map with narrow paths towards the boss. Birdmen will spawn near the huts (the brown cross things) along with phoenix hatchlings. Desiccated Remains will spawn away from the huts and templar camp, usually in the narrow passages. Templar Deserters will be located to the top right of the map (with stone tiles).

Boss

Birdman Head Chieftain

  • HP: 3250
  • DEF: 10
  • EXP: 600
  • Level 1 Quest
  • Immune to Stasis

Attacks

image

  • Damage: 45
  • Speed: 8
  • Range: 10

obraz

  • Damage: 60
  • Speed: 4
  • Range: 15

Behavior

When players encounter the chieftain, he will shoot fire bolts in a circle pattern, while shooting a single white flame at the closest player. The Chieftain will wander away from players while doing this. The Chieftain will go to his 2nd phase, which is firing a small 3 bullet shotgun of white flames at the closest player, he will pursue players at a slow pace before switching to the 1st phase.

Drops

Gear (commonly)HEHE

Tier 6 Weapons

Obsidian DaggerDouble BowAvenger StaffWand of Dark MagicGlass SwordSky Edge

Tier 6 Armor
Chimera Hide ArmorRobe of the AdeptPlate Mail

Tier 2 Rings

Gear/item (Uncommonly) PNG

Tier 7 Armor
Wyvern Skin ArmorRobe of the InvokerMithril Chainmail

Tier 7 Weapons
Mithril DaggerHeavy CrossbowStaff of DestructionWand of Arcane FlameGolden SwordBuster Katana

Tier 3 Rings

Tier 3 Abilities

Phoenix Ashes

Ashes taken from phoenix’s who have went through rebirth. The ash has many uses in alchemy, but was frequently used by the Templars to heal allies and halt corruption by spreading the ash around the area. How the ash got it’s properties is unknown, but scholars have theorized it may come from a god of sort.

  • On use: Cures debuffs in a 6 tile radius, grants healing for 5 seconds.

Untiered Drop (Uncommonly) PNG

Spirit of Fire (UT Ring)

Hardened ash that holds a mysterious flame in place.

  • Tier: UT
  • Stat Bonus: +25 MP +3 ATT
  • Special Property: Lava tiles deal 50% less damage.

That’s it my boys/girls/other/nonexistants for my pair of low tier dungeons for the Jolly Green Giant and Blazing furry.

Inb4 Deca one ups me and steals my ideas :((

Edit 4/20/19: Added Images for all drops


#2

This is a very nice concept! the enemies seem to fit nicely difficulty-wise, but I would perhaps up their hp a bit, as they don’t respawn. Also, what are the normal enemy behaviors? I’m assuming all enemies chase the nearest player.


#3

I didn’t include them in the original post [because I’m a hack fraud].

jk, but yeah, they just chase around the closest player, which most enemies already do so I didn’t feel like it was note worthy enough to add, but I’ll do it anyway cuz clarification is always good.


#4

I really love the ring, very useful for lava walks.


#5

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