I’ll try tonight, I’d assume so since there’s a ground tile there.
Trivial Issues Thread
no, because players can’t be in walls and those ground tiles are underneath the walls, not behind the walls.
Something that’s really bothered me is how the right pillars in feargus’s room don’t match up. The left side pillars align perfectly vertically but when you look at the right pillars, one of them is completely off by one tile.
A post was split to a new topic: Shop Screen Bug When Entering Realm
(seems more than trivial, could result in deaths)
Wait,
- Don’t the tentacles drop the jugg
and 2) doesn’t the deep water disappear after the hermit is dead?
Killing tentacles does NOT drop a jugg. However, loot spawns at the tentacle spawners, instead of directly from the hermit god.
Another one that’s been around for a while, the walls not only allow projectiles through them, but also don’t show up for Feargus’s room (although you can see their shadows). I have HA on.
A post was split to a new topic: Disconnection in Void
(game issue causing d/c from a dungeon = more than trivial)
Not sure if this was intentional or not, but all of these guys are tiny
Went into the nexus twice, restarted client, and Sir Bean was still really small