Development and Release History (Rev. 234)

Patch X.16.0 - Month of the MAD GOD & Lost Halls

Ahem ahem. Let’s start with a message from the entire Deca team today:
This release marks the first anniversary of the complete transfer of Realm of the Mad God from Kabam to Deca!
A little more than one year ago, we took over the operations and development of the game with the objective to breathe new life into it. It has been a great ride, not everyday smooth but always rewarding. Our team has grown in both size and experience, we met a lot of dedicated and talented community members who helped us designing exciting new content along the way and also could always rely on the Community as a whole to share great ideas, feedback, complaints, bug reports, kind words or fun memes!
We are looking forward to many more years of fun with Realm of the Mad God and are very thankful to you all for your support!

Well, with that out of the way, here comes the patch notes! Month of the Mad God and Lost Hall incoming!
Note: If you can’t connect to the game, try using the website to see if the issue comes from the Client you’re using!

New!

  • Month of the Mad God! You can check the schedule here. Month of the Mad God ends Tuesday September 5th.
  • Lost Hall is live! Give Kiddforce, Toastrz & the rest of the crew a good pat on the back if you see them!
  • The Oryx Horde has arrived! Look for Craig in the Realm and ruin his day like the evil adventurers you are! Hans, are we the baddies?
  • Be on the lookout! Both Biff and the Leprechaun will also be back later during the month… with a vengeance!
  • New Fame Box every Thursday starting on August 10th! Limit of 5 per player (Craig’s Welcome Fame Box limited to 1 per player)
  • Deca Anniversary Package will be up in a few hours! Be sure to grab it before MotMG ends and get your free Gold Mystery Skin, Backpack and 100 Mystery Stat Pots (SB)! This pack is only available to players who created their account before August 1st 2017.

Shop & Items

  • Nexus Shop revamp! You can now find older skins on sale directly in the Nexus.
  • Dye Remover! You can find both Accessory & Clothing Dye Removers in the Nexus for 50 Fame.
  • Pet Food update! Most Pet Food items price have been decreased and Feed Power increased.
  • Skin & Pet Stone update! Skins’ & Pet Stones’ Feed Power have been adjusted according to their rarity.
  • Moss, Stone, Mad God Tokens & Bags will drop during MotMG! Gather 10 Tokens to fuse them into the corresponding Bag, and open it to get a random prize! Participate in MotMG Events to get more tokens!
  • Mystery Stat Potions & Mystery Keys have been added to the game! Note: Unlike the Ruby, Emerald & Diamond Key, Mystery Keys will drop a Key and not directly create a portal. Potions acquired from Mystery Stat Potions are Soulbound.

New Tops are soulbound

  • In order to avoid the risk of new end-game content getting immediately ruined by duping, new tops will be soulbound at release
  • Duping aside, we want players actually taking risks by running Lost Halls to acquire new tops
  • New Tops may become un-soulbound in the future, however there is no current plan yet to do so.

Tinkerer

  • The Tinkerer is taking some time off in preparation of a grand re-opening! Don’t worry, he’ll be back soon - expect some awesome changes!

Loot System and Dungeons


Thresholds

Damage thresholds have been lowered almost across the board. This mainly applies to Stat Potion and UT drops from Encounters and Godlands dungeons.

Potion Drops

We have introduced 2 minimum Stat Potions to various dungeons (mostly Godlands so far) and made probability more consistent!
Note: 2 minimum means 2 players will get 1 each guaranteed, 1 player will still only get 1 guaranteed.

Dungeon Generation

We adjusted the length and generation of a few dungeons, most notably Abyss of Demons and Toxic Sewers length has been decreased and the chance for Abyss Idols and Golden Rats has been increased.

Other

Puppet Theatre no longer has loot chests.
The Green Drake Egg drops from Greater Nature Sprites.


Balancing


Scepters Follow-Up

Scepter of Fulmination has decreased MP cost and damage but more targets.

  • MP Cost: -10 (80 -> 70)
  • Damage Base: -70 (220 -> 150)
  • Damage Decrease: -10 (40 -> 30)
  • Damage per WIS: -2 (8 -> 6)
  • Targets Base: +1 (4 -> 5)
  • Targets (WIS per): -4 (10 -> 6)

Skulls

  • Overall: maximum HP bonus, lower MP Costs, damage increased significantly
  • Wisdom scaling: past 50 Wisdom, Skulls will receive bonuses
  • Each point increases damage, the amount depends on the Skull
  • Every 10 points will add additional player healing range
  • Damage and heal amounts are now separated to allow for damage balancing separately
  • Ignore defense: enemy defense can be bypassed, the amount depends on the Skull
  • Now shows a nova effect like Tomes for the heal to indicate range, flow particles have been disabled for now
    Skulls

Feed Power

Skull of Endless Torment: 250 -> 1000
Skullish Remains of Esben: 250 -> 800
Staff of Esben: 250 -> 700


Polish


Quality of Life

  • Oryx’s realm closing message is now also sent to all dungeons in the realm
  • Trap tooltips now display their trigger radius
  • The Beekeeper will now drop an exit portal if the Killer Bee Queen has already been defeated

Fixes

  • Login calendar now correctly displays server time instead of local time. Please note that all servers run on UTC, meaning the daily Calendar resets happens at 5pm PDT for instance.
  • Trying to log in through Steam when banned should now properly display a ban message instead of being stuck in a permanent black loading screen.
  • Rogues will get sickened by sewage when invisible. No more hazmat cloaks, sorry Rogues!
  • Haunted Cemetery
    • Removed self-heal for Possessed Child which prevents invisibility glitch and disconnect in area 2
    • Fixed teleport spots outside of areas 1 and 2
    • Rounded out safe spots in areas 1 and 2
    • Fixed enemy walk-able trees in area 2
  • Strings
    • Fixed Empty Beach Bum Oryx taunt
    • Fixed various typos
  • Other
    • to purchase Scepters from the Nexus store no longer breaks the buy panel
    • Scepter tool tips should be displayed properly when hovered on leader boards
    • Fixed treasure room hallways in The Nest
    • Several small and miscellaneous fixes

Aesthetics

  • Leviathan has a new sprite and animations, still has like ten billion guns though
  • Sword of the Acclaim and Hydra Skin Armor sprites have been adjusted
  • Lair of Draconis has its original 8x8 portal

Cosmetics

Now go out there and enjoy MotMG! Big thanks to all our testers as always! Don’t hesitate to drop us a word if you have a comment or feedback.