Development and Release History (Rev. 290)

Patch X.26.0.0 - Lost Halls Rework

May 24

Hey everyone Krathan here!

Guild tab is going live as the first item on the Roadmap, we’re excited about it and looking forward to your feedback on it. The Friends list and Guild List are now combined under the “Social” UI and bring a set of quality of life features targeted at social interactions in the game.

The long awaited Lost Halls rework is also finally here!

Also, we would like to make it clear that we’re taking stalking, harassing and griefing other players seriously and have made some behind the scenes changes in order to prevent such behaviors. We will continue to do so.

As always, there are a bunch of new fixes. Plus, Thessal and her Coral Gifts have received the HP scaling treatment!

Now, onto the patch notes.

New
Guild Tab! The Friends UI is now the Social UI and comes with a few improvements, including a new tab for managing and interacting with your guild.

Horrific Sorcerer ST Set now drops in-game, from both the Mad Lab and the Parasite Chambers monsters: Abomination’s Wrath (Wand - Nightmare Colony), Grotesque Scepter (Scepter - Horrific Creation), Garment of the Beast (Robe - Nightmare Colony) & Horrific Claws (Ring - Crusher Abomination).

Horrific Sorcerer Stats

Set Bonus: +15 Defense, +3 Attack, +6 Speed

Abomination’s Wrath

Damage: 225-265
Range: 9
Rate of fire: 53%
Fame Bonus: 4%
Grotesque Scepter

Lightning: 3 targets - 935 dmg, reduced by 135 for each subsequent target
Effect on self: Hexed for 1 sec, Stunned for 1 sec
On Equip: +4 Speed
MP Cost: 100
Fame Bonus: 4%
Usable by: Sorcerer
Garment of the Beast

On Equip: +10 Defense, +50 Maximum MP, -5 Dexterity, +8 Attack, +4 Wisdom
Fame Bonus: 4%
Horrific Claws

On Equip: +40 Maximum HP, +5 Attack, +50 Maximum MP, +5 Speed, -3 Dexterity
Fame Bonus: 4%
Lost Halls Rework
Environment, enemies as well as items received various aesthetic updates.
Dungeon Changes

Various adjustments to enemy behaviors and damage, as well as a few new additions.
HP Scaling and base HP adjustments across the board.
Lost Halls

Rooms: Bigger, more variety, fewer in total and fewer dead ends.
Boss: New mini boss to gain access, survival phase is more interactive, new final phase.
Cultist Hideout

Rooms: Fewer in total.
Boss: New attacks.
The Void

Boss: New rage phase.
Item Stats

Sword of the Colossus

Amplitude: 1 -> 0.7 tile(s)
Marble Seal

Effect: Armored within 3 -> 4 tiles
Effect: Damaging within 3 -> 4 tiles
Magical Lodestone

On Equip: +5 -> +6 DEF
On Equip: +5 -> +6 DEX
On Equip: +5 -> +6 ATT
On Equip: +5 -> +6 SPD
Staff of Unholy Sacrifices

Rate of Fire: 50 -> 55%
Skull of Corrupted Souls

Damage per WIS (if bigger/equal 50): 4.2 -> 5
Ritual Robe

On Equip: +12 -> +15 WIS
Bloodshed Ring

On Equip: +80 -> 100 HP
Bow of the Void

Damage: 135–205 -> 165-235
Projectile Speed: 15 -> 16 tiles/seconds
Range: 6.23 -> 5.6 tiles
Quiver of the Shadows

Damage: 200-250 -> 400-500
MP Cost: 90 -> 80
Armor of Nil

On Equip: -2 DEX -> 0 DEX
Sourcestone

On Equip: 80 HP -> 110 HP
On Equip: 80 MP -> 110 MP
On Equip: 4 -> 6 SPD
Brain of the Golem

Explosion: Dazed for 2 seconds within 1.75 tiles
On Equip: -2 -> 0 ATT
On Equip: -2 -> 0 DEX
Golem Garments

On Equip: +4 -> +8 ATT
Rusty Cuffs

On Equip: +40 -> +70 HP
Lost Golem Set Bonus

On Equip: +6 -> +10 ATT
Cloak of Bloody Surprises

Effect on Self for 3.5 seconds: Damaging -> +25 ATT
Gravel

Effect on use: Stasis for 3 seconds within 3.25 -> 6 tiles
Omnipotence Ring

On Equip: 60 HP -> 80 HP
On Equip: 60 MP -> 80 MP
On Equip: 3 ATT -> 4 ATT
On Equip: 3 DEF -> 4 DEF
On Equip: 5 VIT -> 4 VIT
On Equip: 5 WIS -> 4 WIS
Quality of Life
Added a tooltip with “Last seen” information for Friends and Guild Members.
Redesigned Friends tab in the Social UI.
A new option under Graphics has been added which displays tiers on items directly (enabled by default).
Fixes
The Epic Quest Chest loot table has been updated (now drops the Orb of Aether instead of Kageboshi in addition to the new Sorcerer ST pieces from the Nightmare Colony).
Tomb of the Ancients: the Mark drop and future Chest Event triggers now happen when all bosses are dead.
Orb of Aether (and other future abilities that work this way): now requires the targeted tile to be walkable.
Disable Ally Projectiles no longer disables character firing animations.
Greater Nature Sprites are now immune to stasis.
Fixed a bug that made it possible to immediately kill Skuld in the Haunted Cemetery without her dropping any loot.
Fixed and unified damage thresholds in Ocean Trench, Oryx Castle, Janus and various low level dungeons (Pirate Cave, Forest Maze, Forbidden Jungle, The Hive and Spider Den).
Fixed behavior aggro issue in Guild Halls (Guill not throwing the Potion Gift sometimes, etc.).
Fixed the Mountain Temple encounter sometimes preventing the realm from closing.
Fixed a bug with the Friends list hotkey after startup.
Fixed overflowing text in the Security Questions pop-up.
Balancing
Thessal the Mermaid Goddess and Coral Gifts now have HP scaling.
Thessal base HP: 96000 -> 69000
Coral Gift base HP: 1200 -> 23000
Ice Cave: Esben briefly stays invulnerable after spooky minions are cleared and said minions now have multi hit attacks in the final phase as well.