Hey everyone Krathan here!
Guild tab is going live as the first item on the Roadmap, we’re excited about it and looking forward to your feedback on it. The Friends list and Guild List are now combined under the “Social” UI and bring a set of quality of life features targeted at social interactions in the game.
The long awaited Lost Halls rework is also finally here!
Also, we would like to make it clear that we’re taking stalking, harassing and griefing other players seriously and have made some behind the scenes changes in order to prevent such behaviors. We will continue to do so.
As always, there are a bunch of new fixes. Plus, Thessal and her Coral Gifts have received the HP scaling treatment!
Now, onto the patch notes.
New
Guild Tab! The Friends UI is now the Social UI and comes with a few improvements, including a new tab for managing and interacting with your guild.
Horrific Sorcerer ST Set now drops in-game, from both the Mad Lab and the Parasite Chambers monsters: Abomination’s Wrath (Wand - Nightmare Colony), Grotesque Scepter (Scepter - Horrific Creation), Garment of the Beast (Robe - Nightmare Colony) & Horrific Claws (Ring - Crusher Abomination).
Horrific Sorcerer Stats
Set Bonus: +15 Defense, +3 Attack, +6 Speed
Abomination’s Wrath
Damage: 225-265
Range: 9
Rate of fire: 53%
Fame Bonus: 4%
Grotesque Scepter
Lightning: 3 targets - 935 dmg, reduced by 135 for each subsequent target
Effect on self: Hexed for 1 sec, Stunned for 1 sec
On Equip: +4 Speed
MP Cost: 100
Fame Bonus: 4%
Usable by: Sorcerer
Garment of the Beast
On Equip: +10 Defense, +50 Maximum MP, -5 Dexterity, +8 Attack, +4 Wisdom
Fame Bonus: 4%
Horrific Claws
On Equip: +40 Maximum HP, +5 Attack, +50 Maximum MP, +5 Speed, -3 Dexterity
Fame Bonus: 4%
Lost Halls Rework
Environment, enemies as well as items received various aesthetic updates.
Dungeon Changes
Various adjustments to enemy behaviors and damage, as well as a few new additions.
HP Scaling and base HP adjustments across the board.
Lost Halls
Rooms: Bigger, more variety, fewer in total and fewer dead ends.
Boss: New mini boss to gain access, survival phase is more interactive, new final phase.
Cultist Hideout
Rooms: Fewer in total.
Boss: New attacks.
The Void
Boss: New rage phase.
Item Stats
Sword of the Colossus
Amplitude: 1 -> 0.7 tile(s)
Marble Seal
Effect: Armored within 3 -> 4 tiles
Effect: Damaging within 3 -> 4 tiles
Magical Lodestone
On Equip: +5 -> +6 DEF
On Equip: +5 -> +6 DEX
On Equip: +5 -> +6 ATT
On Equip: +5 -> +6 SPD
Staff of Unholy Sacrifices
Rate of Fire: 50 -> 55%
Skull of Corrupted Souls
Damage per WIS (if bigger/equal 50): 4.2 -> 5
Ritual Robe
On Equip: +12 -> +15 WIS
Bloodshed Ring
On Equip: +80 -> 100 HP
Bow of the Void
Damage: 135–205 -> 165-235
Projectile Speed: 15 -> 16 tiles/seconds
Range: 6.23 -> 5.6 tiles
Quiver of the Shadows
Damage: 200-250 -> 400-500
MP Cost: 90 -> 80
Armor of Nil
On Equip: -2 DEX -> 0 DEX
Sourcestone
On Equip: 80 HP -> 110 HP
On Equip: 80 MP -> 110 MP
On Equip: 4 -> 6 SPD
Brain of the Golem
Explosion: Dazed for 2 seconds within 1.75 tiles
On Equip: -2 -> 0 ATT
On Equip: -2 -> 0 DEX
Golem Garments
On Equip: +4 -> +8 ATT
Rusty Cuffs
On Equip: +40 -> +70 HP
Lost Golem Set Bonus
On Equip: +6 -> +10 ATT
Cloak of Bloody Surprises
Effect on Self for 3.5 seconds: Damaging -> +25 ATT
Gravel
Effect on use: Stasis for 3 seconds within 3.25 -> 6 tiles
Omnipotence Ring
On Equip: 60 HP -> 80 HP
On Equip: 60 MP -> 80 MP
On Equip: 3 ATT -> 4 ATT
On Equip: 3 DEF -> 4 DEF
On Equip: 5 VIT -> 4 VIT
On Equip: 5 WIS -> 4 WIS
Quality of Life
Added a tooltip with “Last seen” information for Friends and Guild Members.
Redesigned Friends tab in the Social UI.
A new option under Graphics has been added which displays tiers on items directly (enabled by default).
Fixes
The Epic Quest Chest loot table has been updated (now drops the Orb of Aether instead of Kageboshi in addition to the new Sorcerer ST pieces from the Nightmare Colony).
Tomb of the Ancients: the Mark drop and future Chest Event triggers now happen when all bosses are dead.
Orb of Aether (and other future abilities that work this way): now requires the targeted tile to be walkable.
Disable Ally Projectiles no longer disables character firing animations.
Greater Nature Sprites are now immune to stasis.
Fixed a bug that made it possible to immediately kill Skuld in the Haunted Cemetery without her dropping any loot.
Fixed and unified damage thresholds in Ocean Trench, Oryx Castle, Janus and various low level dungeons (Pirate Cave, Forest Maze, Forbidden Jungle, The Hive and Spider Den).
Fixed behavior aggro issue in Guild Halls (Guill not throwing the Potion Gift sometimes, etc.).
Fixed the Mountain Temple encounter sometimes preventing the realm from closing.
Fixed a bug with the Friends list hotkey after startup.
Fixed overflowing text in the Security Questions pop-up.
Balancing
Thessal the Mermaid Goddess and Coral Gifts now have HP scaling.
Thessal base HP: 96000 -> 69000
Coral Gift base HP: 1200 -> 23000
Ice Cave: Esben briefly stays invulnerable after spooky minions are cleared and said minions now have multi hit attacks in the final phase as well.