After Public Testing, we are going to review the feedback and continue balancing on the changes to HP scaling. That change should be expected to be published in a later release. The Nest revamp also received some valuable feedback and will go through another round of iterations before being ready for production. Thanks to everyone who participated in testing.
Also, a reminder to all that MotMG tokens and Quests will be removed from the game on 09/20! If you still have tokens to turn in or use, hurry up!
Thresholds have been fixed across the board!
To explain in more detail what this means; many damage thresholds were set at very high values - 10% or even higher in many places. This often resulted in fewer players, or even nobody, qualifying for the drop. This is the main reason we weren’t able to roll out HP Scaling changes across the board sooner, since it would have amplified the issue - some of you might remember Davy barely dropping any loot for a time, that was one of such cases.
With the new very low thresholds that are now in place everywhere, worrying about hitting soulbound damage should be a thing of the past.
The following cosmetics were added.
Additionally, the following skins were fixed/edited:
- Lustrous Champion Knight Skin
- Demonhunter Huntress Skin
- Blessed Champion Paladin Skin