<\/div><\/td> \n
70<\/div><\/td> \n <\/td> \n | 6<\/div><\/td> \n 48<\/div><\/td> \n Pierces Armor<\/td> \n<\/tr> \n | \n<\/td>\n 120<\/div><\/td>\n Quiet<\/b> for 3.5s<\/b>, Dazed<\/b> for 3.5s<\/b><\/div><\/td>\n<\/div><\/td>\n <\/div><\/td>\n <\/div><\/td>\n<\/tr>\n \n<\/div><\/td> \n 70<\/div><\/td> \n Unstable<\/b> for 7.0s<\/b><\/div><\/td> \n6<\/div><\/td> \n 48<\/div><\/td> \n <\/td> \n<\/tr> \n | \n<\/div><\/td> \n 100<\/div><\/td> \n <\/div><\/td> \n 6<\/div><\/td> \n 48<\/div><\/td> \n Pierces Armor<\/td> \n<\/tr> \n \n<\/table>\n\nBehavior<\/h4> \n\nEsben the Unwilling has 4 phases.\n\nPhase 1:<\/h5>\nEsben stays in the center of the room, rapidly alternating between the following attacks:\n- A two-armed spiral of armor piercing bullets.\n- A tight, omnidirectional spread of orange waves that inflict Unstable. This attack is impossible to avoid unless the player backs up, or if the projectiles are absorbed by an obstacle\/other player. However, the waves deal low damage.\n- Rapid barrages of armor-piercing icicles aimed at the nearest player. Some projectiles are at different speeds, making it difficult to navigate out of the unpredictable attack without taking damage.\n- Wide spreads of White Spinners aimed in one of eight directions that inflict Quiet and Daze.\n\nThe eight [Cursed Graves](\/wiki\/cursed-grave) evenly spaced around the room will shoot slow, paralyzing projectiles at nearby players while spawning [Icy Whirlwinds](\/wiki\/icy-whirlwind) that slowly but steadily pursue players. Avoid the Whirlwinds' confusing shots to make sure you don't land on it and take its full shotgun of armor-piercing icicles. \n\nThe four ice walls around Esben will block all of his attacks, but are destructible, and the fact that the new reworking of the Ice Cave lowered their HP may mean they are not present for long.\nPhase 2:<\/h5>\nEsben will switch between his human and monstrous states, completely invulnerable the whole time, and deliver some taunts. He will suddenly disappear and the space in which he used to be will begin to shoot rings of purple armor-piercing bullets, each ring increasing the count of bullets in the ring by 1. After that 8 [Creepy Weird Dark Spirit Mirror Image Monsters](\/wiki\/creepy-weird-dark-spirit-mirror-image-monster) will spawn around the room and jiggle around in place, shooting silver bullets in 5 different directions. Once they are defeated, Esben moves on to phase 3.\n\nPhase 3:<\/h5>\nEsben will transform into a human, become vulnerable, and plead for you to kill him. Nothing can damage you in this phase; focus all your firepower on Esben. Once he reaches half of his HP, Phases 1, 2, and 3 will repeat. The second time he reaches this phase, he will go to Phase 4 once only a sliver of his helath remains.\n\nPhase 4:<\/h5>\nEsben will transform into a much larger Creepy Weird Dark Spirit Mirror Image Monster and jiggle around in place. 8 more, much larger Creepy Weird Dark Spirit Mirror Image Monsters will spawn and orbit the outskirts of the room. They will aim their high-damage silver bullets at Esben, damaging any players standing between them and Esben but blocked by any walls. Once they have been killed, Esben will become vulnerable again and will flee from players, defenseless and unable to attack.\nDrops<\/h3> \n \n | | | | | | | | | | | | | | | | | | | |