\/div><\/td> \n
80<\/div><\/td> \n <\/div><\/td> \n 6<\/div><\/td> \n 24<\/div><\/td> \n Piercing<\/td> \n<\/tr> \n | \n<\/div><\/td> \n 250<\/div><\/td> \n <\/div><\/td> \n 4<\/div><\/td> \n 16<\/div><\/td> \n Piercing<\/td> \n<\/tr> \n \n<\/table> \nBehavior<\/h4> \nPhase One<\/u> \n \nThe ship summons Beach Spectres and shoots cannonballs. It will occasionally say \"Fire at will!\" and shoot cannonballs only. It may also summon Vengeful Spirits to charge at you. \n \nPhase Two<\/u> \n \nThe ship summons Water Mines and shoots small and large cannonballs. It also occasionally summons Vengeful Spirit to charge at you. Beware that Water Mines can almost instantly kill you if caught in the middle of one. \n \nPhase 3<\/u> \n \nThe ship summons the Tempest Clouds. At this point, you must either stay in and attempt to safely circle around the ship and go for the kill quickly. Or, you run back onto the beach(and fight some Beach Spectres)before the Tempest Clouds start shooting at you. If you choose the latter, you will have to get the ship to come to the beach and shoot at it. Or, you can find the opening in the Tempest Cloud circle and get back in and start shooting it. \n \n | | | | | | | | | |