\r\n<\/div> \r\n \r\nA pale remnant of one of the Ghost King's old attendants, the Ghost Archer<\/a>. \r\n \r\nContents<\/h3> \r\n \r\nStats<\/a><\/li> \r\nCombat<\/a><\/li> \r\nDrops<\/a><\/li> \r\nTips<\/a><\/li> \r\n<\/ul> \r\n<\/a> \r\nStats<\/h3> \r\n \r\nHP: 100,000 \r\nDEF: 2 \r\nEXP: 100 \r\nLocation: Highlands \r\nSetpiece: Tower<\/a> (Ghost King<\/a>) \r\n \r\n<\/div> \r\nBack to top<\/a> \r\n<\/a> \r\nCombat<\/h3> \r\nAttacks<\/h4> \r\n \r\n \r\nAesthetics<\/div><\/th> \r\nDamage<\/div><\/th> \r\nCondition effects<\/div><\/th> \r\nSpeed (tiles\/sec)<\/div><\/th> \r\nRange (tiles)<\/div><\/th> \r\nComments<\/div><\/th> \r\n<\/tr> \r\n \r\n<\/div><\/td> \r\n30<\/div><\/td> \r\n<\/div><\/td> \r\n8<\/div><\/td> \r\n16<\/div><\/td> \r\n<\/div><\/td> \r\n<\/tr> \r\n \r\n<\/table> \r\nBehavior<\/h4> \r\n \r\nAfter being spawned by the Ghost King, the Ghost Master will act like the other ghosts in the tower, moving quickly and randomly before stopping and firing arrows in four directions. As more damage is dealt to it, it grows in size until it is as large as the Large Ghost<\/a>. Unlike the Large Ghost, the Ghost Master will always only fire four arrows at once. \r\n \r\nReproduction<\/h4> \r\n \r\nSpawns from: \r\n \r\nGhost King<\/a> \r\n<\/div> \r\nBack to top<\/a> \r\n<\/a> \r\nDrops<\/h3> \r\n \r\n- \r\n \r\n<\/div> \r\nBack to top<\/a> \r\n<\/a> \r\nTips<\/h3> \r\n \r\n- The Ghost Master takes noticeably less damage to grow in comparison to its Small Ghost<\/a> and Medium Ghost<\/a> counterparts.\r\n\r\n- He also doesn't disappear when enough damage is dealt, where as any other small ghost would spawn a medium ghost when killed and give exp, and a medium would spawn a large ghost and do the same.\r\n<\/div> \r\n\r\n\r\nBack to top<\/a> "," \nLast updated: 12.0.0 <\/b><\/div><\/th> \n<\/tr> \n<\/table> \n \n \n<\/div> \n \nA pale remnant of one of the Ghost King's old attendants, the Ghost Archer<\/a>. \n \nContents<\/h3> \n \nStats<\/a><\/li> \nCombat<\/a><\/li> \nDrops<\/a><\/li> \nTips<\/a><\/li> \n<\/ul> \n<\/a> \nStats<\/h3> \n \nHP: 100,000 \nDEF: 2 \nEXP: 100 \nLocation: Highlands \nSetpiece: Tower<\/a> (Ghost King<\/a>) \n\nImmune to Stasis\nCounts toward Undead Kills\n \n<\/div> \nBack to top<\/a> \n<\/a> \nCombat<\/h3> \nAttacks<\/h4> \n \n \nAesthetics<\/div><\/th> \nDamage<\/div><\/th> \nCondition effects<\/div><\/th> \nSpeed (tiles\/sec)<\/div><\/th> \nRange (tiles)<\/div><\/th> \nComments<\/div><\/th> \n<\/tr> \n \n<\/div><\/td> \n30<\/div><\/td> \n<\/div><\/td> \n8<\/div><\/td> \n16<\/div><\/td> \n<\/div><\/td> \n<\/tr> \n \n<\/table> \nBehavior<\/h4> \n \nAfter being spawned by the Ghost King, the Ghost Master will act like the other ghosts in the tower, moving quickly and randomly before stopping and firing arrows in four directions. As more damage is dealt to it, it grows in size until it is as large as the Large Ghost<\/a>. Unlike the Large Ghost, the Ghost Master will always only fire four arrows at once. \n \nReproduction<\/h4> \n \nSpawns from: \n \nGhost King<\/a> \n<\/div> \nBack to top<\/a> \n\n<\/a> \nDrops<\/h3> \n{{template-drop\n|purple=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=white-drake-egg|name=White Drake Egg|icon=Consumable\/Drakes\/White%20Drake%20Egg.png}}\n|item2={{template-item-link|page=purple-drake-egg|name=Purple Drake Egg|icon=Consumable\/Drakes\/Purple%20Drake%20Egg.png}}\n|item3={{template-item-link|page=tinctures-and-effusions|name=Tincture of Dexterity|externalIcon=\/\/imgur.com\/3ETEf0t.png}}\n}}}}\n \n<\/div> \nBack to top<\/a> \n<\/a> \nTips and Strategies<\/h3> \n \n- The Ghost Master takes noticeably less damage to grow in comparison to its Small Ghost<\/a> and Medium Ghost<\/a> counterparts.\n\n- He also doesn't disappear when enough damage is dealt, where as any other small ghost would spawn a medium ghost when killed and give exp, and a medium would spawn a large ghost and do the same.\n<\/div> \n\n\nBack to top<\/a> "],[[],[]]);initializeCookieConsentBanner("e");