\/a> sqrs\r\n**Curse Duration:** <\/a> seconds\r\n**Feed Power:** 20 \r\n \r\nIndividual Chance of Tier Grouped Drops:<\/b> \r\nDeathmage Chest<\/a> \r\nEnt Ancient<\/a> \r\nLich<\/a> \r\nCyclops God Chest<\/a> \r\nGhost King<\/a> \r\nOasis Giant Chest<\/a> \r\nPhoenix Lord Chest<\/a> \r\nRed Demon Chest<\/a> \r\n \r\nDescriptions in-game are currently bugged, causing wis-affecting equipment to appear to have twice the effect they really do (this effect is only for the descriptions- not the actual result). This page shows the actual formulas, not the ones based off the (incorrect) descriptions.\r\n\r\n \r\n \r\n \r\n \r\n← Previous Tier<\/div><\/th> \r\nNext Tier →<\/div><\/th> \r\n<\/tr> \r\n \r\n1. <\/b><\/div><\/td> \r\n<\/a><\/div><\/td>\r\nSuspension Orb<\/a><\/b><\/div><\/td> \r\n3. <\/b><\/div><\/td> \r\n<\/a><\/div><\/td>\r\nNeutralization Orb<\/a><\/b><\/div><\/td> \r\n<\/tr> \r\n<\/table>\r\n\r\n \r\nBack to Orbs<\/a><\/div><\/th> \r\n<\/table> \r\n\r\n \r\n\r\n \r\n S. Stasis Orb<\/a><\/td>\r\n T1. Suspension Orb<\/a><\/td>\r\n T2. Imprisonment Orb<\/a> <\/td>\r\n<\/tr>\r\n\r\n T3. Neutralization Orb<\/a><\/td>\r\n T4. Timelock Orb<\/a><\/td>\r\n T5. Banishment Orb<\/a><\/td>\r\n<\/tr>\r\n\r\n T6. Planefetter Orb<\/a><\/td> \r\n UT. Orb of Conflict<\/tr>\r\n<\/table>","{{template-item-header\n| name=Imprisonment Orb\n| externalIcon=\/\/imgur.com\/xCAf1Lh.png\n| desc=An orb used by starwizards to bind their demonic opponents.\n}}\n\n{{template-ability-stats\n| tier=2\n| mp=70\n| effect=On enemies:<\/b> {{template-stasis}} and {{template-curse}}\nStasis Radius:<\/b> 3 tiles\nStasis Duration:<\/b> 4 seconds\nCurse Radius:<\/b> tiles\nCurse Duration:<\/b> seconds\n|fp=20\n}}\n\n{{template-drops-from\n| bag=Pink\n| tierDrops={{list-tier-two-ability-item-drop-locations}}\n}}\n\nNotes<\/b>\nFor Discord Raid servers that do \"full skips,\" for dungeons such as The Shatters and Lost Halls, this orb is seen as the most efficient orb for stasising enemies. As such, in those specific places, they're more sought after than other orbs.\n\nOutside of this specific instance, though, they're much like any Tier 2 ability, excluding Prisms: not great, but better than the earlier tiers.\n\nHistory<\/b>\nBefore {{template-release|exaltVersion=1.1.0.0}}, this item inflicted {{template-curse}} for 4.5s, scaling at 30 wisdom and above. It has received new WisMod formulas.\n\n{{template-orb-navigation}}\n{{template-tier-two-ability-navigation}}"],[[],[]]);initializeCookieConsentBanner("e");