Pyyr the Crimson Dragon<\/a><\/div><\/td> \n<\/tr>\n \n<\/a><\/div><\/td> \n | Ivory Wyvern<\/a><\/div><\/td> \n<\/tr>\n \n<\/table>\n \n[back to top](#top)\n\n###Tips {#tips}\n\nPuri\/Prot as well as boosts from Paladins or Warriors are recommended, especially for Limoz. \n\n[back to top](#top)\n \n \n###History {#history}\n \n Later Kabam-era Lair of Draconis and Ivory Wyvern portals. The current portal is the original design. \n\nThe Lair of Draconis is the most reworked dungeon in the game, with its development spanning more than six years.\n\n####Early Kabam Era (2013)\n\nOriginally, the dungeon was meant to be more difficult than the [Tomb of the Ancients](\/wiki\/tomb-of-the-ancients), the most difficult dungeon at the time the Lair was conceived, and would drop the current dragon-themed UT armors as redesigned Tier 14 armors. During release 11 the Lair of Draconis was accidentally put into production. The key was available for 10 or 20 fame in the nexus, and many players ran it, getting the t14 armors and UT Katana. In response, all existing Draconis keys had been replaced with [\"Consolation of Draconis\"](\/wiki\/consolation-of-draconis) keys, which placed you in a room where you kill a red balloon that dropped a random stat potion, while the existing Tier 14 armors and Celestial Blades were turned into Cheater Armors and Useless Katanas, respectively. During Release 12.0.0, all existing Consolation of Draconis keys were turned into [Old Firecrackers](\/wiki\/firecrackers). The Rock Dragon was released around this time but did not drop the Lair of Draconis because the dungeon remained unfinished, nor the Ray Katana, gaining a reputation for a dangerous event encounter that often prevented realms from closing, due to players being unwilling to fight it.\n\n####Later Kabam Era (2014)\n\nIn Release [XXXX], the dungeon finished development and the Ivory Wyvern was added as a final boss in \"hard mode\", which only activates when Feargus is the first dragon to be fought. In this scenario, each dragon will have all their possible attacks. Due to the dungeon's new status as a mid-level dungeon, the dragon armors were nerfed significantly and released as untiered items, while the Celestial Blade was renamed the Annoying Firecracker Katana and also nerfed. The dungeon was released for the first annual [Month of the Mad God](\/wiki\/month-of-the-mad-god), to much player criticism due to the poor quality loot, low drop rates, tedious boss fights, and implementation of [Test Chests](\/wiki\/test-chest) instead of loot directly dropping from each boss.\n\n####Deca Era (2017-present)\n\nIn Release [XXXX], the [Dragon Tamer ST Set](\/wiki\/dragon-tamer-set) was added as rare drops from the dungeon's bosses.\n\nIn Release [XXXX], the UT items that dropped from the dungeon were buffed significantly, and the Annoying Firecracker Katana was renamed to the Sullen Blade.\n\nIn Release [XXXX], in response to player complaints over many years that the dungeon could be easily trolled by a player choosing another color aside from black at the start, the dungeon defaulted to \"hard mode\" regardless of which color was chosen first, meaning that the Ivory Wyvern fight became always accessible.\n\nIn Release X.31.8.0, the dungeon was heavily reworked, which each boss and the dungeon art receiving a complete makeover. The main goal of the rework was to make each boss more engaging while better implementing the inheritance mechanic that was present during the original \"easy mode\" but irrelevant during \"hard mode,\", while keeping the Ivory Wyvern fight accessible regardless of which dragon order is selected. The Sullen Blade was renamed to the original Celestial Blade.\n\n\n[back to top](#top)"],[[],[]]);initializeCookieConsentBanner("e"); |