\/a>\n\nNavigating through this dungeon is rather simple. Watch out for the {{template-confused}} bots, don't stand next to the big enforcer bots, don't shoot at the mini-Horrific Creations until all the green abominations are dead (unless you are a maxed character that is capable of dealing damage past the healing), and be wary of the exploding bots. Try to clear every single room of the Tesla coils before you go to fight the boss - when all of them are destroyed, you are allowed to fight the Horrific Creation, which drops Potions of Defense, as well as the Conducting Wand and Experimental Ring.\n\nWhen you clear a room also shoot every single white box - <\/a> , these are the [Tesla Coils](\/wiki\/tesla-coil). \nIf you destroy every single one in the dungeon you will open the secret room where the second boss is. Once you have done all that you are ready to fight the Boss(es). There are two other things you should know. Firstly, that the green pools turn you into an animal which makes it so that you get {{template-stunned}}, but it also grants you {{template-speedy}} (while an animal you can still use abilities, making this state good for an unmaxed priest who just wants to help out); the blue pools revert you to human form. Secondly, in every Mad Lab there is an acid room that contains a random design chosen from an existing pool of layouts. You have to dodge {{template-confused}} shots and get through the room with out falling into the acid, which is just slightly weaker lava. This room must be passed in order to reach the boss. This characteristic can be used to a navigational advantage if one simply wants to finish the dungeon.\n\nBack to top<\/a>\n
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