\r\n \r\nWeed. \r\n \r\nConsumed with use. \r\n\r\nEffect: Hallucinating for 30 Seconds.\r\n \r\nThe weed was added in build 420 (along with the Cocaine<\/a>) as an Easter Egg. It's a visual effect item lasting about 30 seconds that changes the sprites of players, enemies, and map items such as trees into random new sprites. You will be hooked. Smoke weed everyday. \r\n\r\n\r\n\r\nFeed Power:<\/b> 420\r\n \r\nScreenshot of Weed effect: \r\n \r\n \r\nDrop Locations<\/b>: \r\n \r\nGray Blob<\/a> \r\nThe Weed is no longer purchasable via Nexus<\/a>. \r\n"," \r\n \r\nA strange looking mushroom. \r\n \r\nConsumed with use. \r\n\r\nEffect: Hallucinating for 30 Seconds.\r\n \r\nThe magic mushroom was added in build 96 (along with the Pirate Rum<\/a>) as an Easter Egg. It's a visual effect item lasting about 30 seconds that changes the sprites of players, enemies, and map items such as trees into random new sprites. You will be hooked. A gateway drug indeed. \r\n\r\nIt is rare, and generally considered a collector's item, since it has little feed power and is practically useless. \r\n\r\nFeed Power:<\/b> 20\r\n \r\nScreenshot of Magic Mushroom effect: \r\n \r\n \r\nDrop Locations<\/b>: \r\n \r\nGray Blob<\/a> \r\nThe Magic Mushroom is no longer purchasable via Nexus<\/a>. \r\n"],[[],[]]);initializeCookieConsentBanner("e");