\r\n \r\nA strange looking mushroom. \r\n \r\nConsumed with use. \r\n\r\nEffect: Hallucinating for 30 Seconds.\r\n \r\nThe magic mushroom was added in build 96 (along with the Pirate Rum<\/a>) as an Easter Egg. It's a visual effect item lasting about 30 seconds that changes the sprites of players, enemies, and map items such as trees into random new sprites. You will be hooked. A gateway drug indeed. \r\n\r\nIt is rare, and generally considered a collector's item, since it has little feed power and is practically useless. \r\n\r\nFeed Power:<\/b> 20\r\n \r\nScreenshot of Magic Mushroom effect: \r\n \r\n \r\nDrop Locations<\/b>: \r\n \r\nGray Blob<\/a> \r\nThe Magic Mushroom is no longer purchasable via Nexus<\/a>. \r\n"," \r\n \r\nA strange looking mushroom. \r\n \r\nConsumed with use. \r\n\r\nEffect: Hallucinating for 30 Seconds.\r\n \r\nThe magic mushroom was added in build 96 (along with the Pirate Rum<\/a>) as an Easter Egg. It's a visual effect item lasting about 30 seconds that changes the sprites of players, enemies, and map items such as trees into random new sprites. You will be hooked. A gateway drug indeed. \r\n\r\nIt is rare, and generally considered a collector's item, since it has little feed power and is practically useless. \r\n\r\nFeed Power:<\/b> 20\r\n \r\nScreenshot of Magic Mushroom effect: \r\n \r\n \r\nDrop Locations<\/b>: \r\n \r\nGray Blob<\/a> \r\nThe Magic Mushroom is no longer purchasable via Nexus<\/a>. \r\n"],[[],[]]);initializeCookieConsentBanner("e");