\r\n \r\nWorld 13<\/b> \r\n \r\n<\/a> \r\n<\/td> \r\n | \r\n \r\nWorld 14<\/b> \r\nYet to be found... \r\nmaybe this is the fabled Lost Lands.<\/i> \r\n<\/td> \r\n | <\/td><\/tr> \r\n<\/table>\r\n\r\nIt appears that the only constant thing between maps is the ground design and the location of buildings. The buildings themselves vary between maps and the trees and things also vary.\r\n\r\nValue of maps: easier to find gods, once the maps are complete.\r\n\r\nThe minimaps were created by just taking a screenshot at normal zoom, then cropping it. The high resolution images were created by zooming all the way in (detailed) and then zooming out 2 clicks.\r\n\r\nHow to identify which map you are on: use the racetrack<\/a> file, run around on the first road and find which map fits.",""],[[],[]]);initializeCookieConsentBanner("e"); |