<\/div><\/td> \n
150<\/b><\/div><\/td> \n<\/div><\/td> \n 4<\/div><\/td> \n 12.5<\/div><\/td> \n Pierces Players<\/td> \n<\/tr> \n<\/tr> \n \n<\/table> \nBehavior<\/h4> \n \nOne Megamad Oryx Statue will always spawn upon a Realm's creation. It is generally located in the Mountains area, and althought it has a Quest Arrow, it does not have a marker on the minimap. It is found in a setpiece resembling Oryx's Castle, with Craig running around it. Craig will periodically say global taunts to alert players to its presence.\n\nWhen first attacked, it will begin firing 4-directional spreads and spirals of Small Mossy Bolts, but otherwise does not put up any resistance. When destroyed, its remains spawn, in sequence, the Megamad Brute, the Stone Guardians, and the Spirit of Oryx. It spawns the next boss when the last one has been slain.\n\nThe Statue will provide a warning when the next boss is going to appear:\n**\"The statue is pulsing with energy, be careful, something is going to happen.\"**\n\nWhen the Spirit of Oryx is being fought, it will revive the statue as the Possessed Oryx Statue, which reverts back to the destroyed statue if killed. The Spirit will periodically respawn it.\n | | | | |