\n\nJanus the Doorwarden<\/b><\/a><\/div>\n\n\nJanus the Doorwarden is the second boss of Oryx’s Castle. He is located in a room above the Stone Guardians which opens when all the Suit of Armors <\/a> in the castle are destroyed.\n\n\nBack to top<\/a><\/div>\n\n\n\n<\/a>\nDrops of Interest<\/h2> \n\n \n \n \nItem<\/div> \n<\/th> \n \nDrops From<\/div> \n<\/th> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Stone Guardians<\/a><\/div>\n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Brute of Oryx<\/a>, Commander of Oryx<\/a><\/div>\n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Stone Guardians<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n{{template-item-gif-link|image=Wines}}<\/div>\n<\/td> \n \n Brute of Oryx<\/a>, Commander of Oryx<\/a>, Suit of Armor<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Stone Guardians<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Janus the Doorwarden<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div> \n<\/td> \n \n Janus the Doorwarden<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div> \n<\/td> \n \n Stone Guardians<\/a>, Suit of Armor<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Brute of Oryx<\/a>, Commander of Oryx<\/a><\/div> \n<\/td> \n<\/tr>\n<\/table>\n\nBack to top<\/a>\n\n\n\nHistory<\/h2>\n\nBefore {{template-release|patch=X.32.4.1}}, Oryx's Castle had the following portal sprite:\n\n\n\nThis change did not, however, affect anything from the player's perspective, as the portal to Oryx's Castle does not normally appear in the game - players are automatically transported to the start of the dungeon and do not access it through a portal.\n\n\nBack to top<\/a><\/div>","{{template-dungeon-header\n|name=Oryx's Castle\n|externalIcon=https:\/\/i.imgur.com\/4XgLFm7.png\n|update=X.33.0.0\n|difficulty=4\n|noTP=true\n|music=Passage<\/a>\n}} \n\n**Oryx's Castle** is a medium to high-level dungeon that can only be accessed by closing a [realm](\/wiki\/the-realm). When specific [Quest Monsters](\/wiki\/quest-monsters) have been defeated and after a wait of two minutes, all players will, during an earthquake, be teleported to Oryx's Castle. The players in the realm are then divided into 4 teams which converge and fight a pair of bosses that drop the portal to Oryx's personal chamber. \n\nNote: during winter, the floor of the Guardian room is iced\/slippery.\n\n{{template-realm-eye-lore\n| response=When Oryx first took control of the realm, he lived on the mainland. However, his minions were still quite weak at the time, leaving him too vulnerable to stay.\nFor protection, he transferred half of his militia to a large, faraway island and ordered to construct a mighty fortress for him.\nTo handle the inevitably high traffic of overseas liquor deliveries, Oryx’s underlings installed four separate ports for incoming ships.\nUnfortunately for Oryx, this glaring design flaw created several key entry points for invaders in his otherwise impenetrable fortifications.\n}}\n\nContents<\/h2> \n \nLayout<\/a><\/li> \nEnemies<\/a><\/li> \nBosses<\/a><\/li>\nDrops of Interest<\/a><\/li>\nHistory<\/a><\/li>\n<\/ul> \n\n\n\n<\/a>\nExample Layout<\/h2>\n<\/div>\nFull map here<\/a><\/h4>\nFull Christmas map here<\/a><\/h4><\/div>\n\n\nScreenshots<\/h3>\n\n\n\n\n\n<\/div>\n\n\nBack to top<\/a><\/div>\n\n\n<\/a>\nEnemies<\/h2>\n\n\n \n \n \nBrute of Oryx<\/a>\n<\/td>\n\nCommander of Oryx<\/a>\n<\/td>\n\nHaunted Armor<\/a>\n<\/td>\n\nInsect Minion<\/a>\n<\/td>\n<\/tr>\n\n\nKnight of Oryx<\/a>\n<\/td>\n\nOryx's Living Floor<\/a>\n<\/td>\n\nPet of Oryx<\/a>\n<\/td>\n\nWarrior of Oryx<\/a>\n<\/td>\n<\/table>\n\nBack to top<\/a><\/div>\n\n\n\nBosses<\/h2>\n\n\n\n\nStone Guardians<\/b><\/a><\/div>\n\n\nThe Stone Guardians are the first bosses of Oryx’s Castle. They are supported by several haunted armors, as well as wielding a powerful sword that can break even the most powerful of adventurers.\n\n\nHidden Boss<\/h3>\n\n\n\n\nJanus the Doorwarden<\/b><\/a><\/div>\n\n\nJanus the Doorwarden is the second boss of Oryx’s Castle. He is located in a room above the Stone Guardians which opens when all the Suit of Armors <\/a> in the castle are destroyed.\n\n\nBack to top<\/a><\/div>\n\n\n\n<\/a>\nDrops of Interest<\/h2> \n\n \n \n \nItem<\/div> \n<\/th> \n \nDrops From<\/div> \n<\/th> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Stone Guardians<\/a><\/div>\n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Brute of Oryx<\/a>, Commander of Oryx<\/a><\/div>\n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Stone Guardians<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n{{template-item-gif-link|image=Wines}}<\/div>\n<\/td> \n \n Brute of Oryx<\/a>, Commander of Oryx<\/a>, Suit of Armor<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Stone Guardians<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Janus the Doorwarden<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div> \n<\/td> \n \n Janus the Doorwarden<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div> \n<\/td> \n \n Stone Guardians<\/a>, Suit of Armor<\/a><\/div> \n<\/td> \n<\/tr>\n \n \n<\/a><\/div>\n<\/td> \n \n Brute of Oryx<\/a>, Commander of Oryx<\/a><\/div> \n<\/td> \n<\/tr>\n<\/table>\n\nBack to top<\/a>\n\n\n\nHistory<\/h2>\n\nBefore {{template-release|patch=X.32.4.1}}, Oryx's Castle had the following portal sprite:\n\n\n\nThis change did not, however, affect anything from the player's perspective, as the portal to Oryx's Castle does not normally appear in the game - players are automatically transported to the start of the dungeon and do not access it through a portal.\n\n\nBack to top<\/a><\/div>"],[[],[]]);initializeCookieConsentBanner("e");