\nCommon \n <\/td> | 15 + 5 \n <\/td> | 150 \/ 20 (7.5x<\/b>) \n <\/td><\/tr> \n \nUncommon \n <\/td> | 15 + 10 \n <\/td> | 150 \/ 25 (6x<\/b>) \n <\/td><\/tr> \n \nRare \n <\/td> | 15 + 30 \n <\/td> | 150 \/ 45 (3.33x<\/b>) \n <\/td><\/tr> \n \nLegendary \n <\/td> | 15 + 60 \n <\/td> | 150 \/ 75 (2x<\/b>) \n <\/td><\/tr> \n \nDivine \n <\/td> | 15 + 150 \n <\/td> | 150 \/ 165 (0.91x<\/b>) \n <\/td><\/tr> \n \n<\/table> \nThe adjusted ratios are, at best, mediocre, and thanks to the increasing cost of feeding pets, it lowers sharply with every level. In other words, this food item is (predictably) the worst one, assuming you don't have hundreds of thousands of fame to spend.\n \nChocolate Cream Sandwich Cookie:<\/b> \nThe next candidate for an efficient food item is the Oreo! No, not that one. Let's see where this food item works. \n \n \nPet Rank<\/th> \n | Item cost + Feed Cost<\/th> \n | Adjusted Ratio (FP\/Total)<\/th> \n<\/tr> \n | \nCommon \n <\/td> | 200 + 5 \n <\/td> | 1300 \/ 205 (6.34x<\/b>) \n <\/td><\/tr> \n \nUncommon \n <\/td> | 200 + 10 \n <\/td> | 1300 \/ 260 (6.19x<\/b>) \n <\/td><\/tr> \n \nRare \n <\/td> | 200 + 30 \n <\/td> | 1300 \/ 240 (5.42x<\/b>) \n <\/td><\/tr> \n \nLegendary \n <\/td> | 200 + 60 \n <\/td> | 1300 \/ 260 (5x<\/b>) \n <\/td><\/tr> \n \nDivine \n <\/td> | 200 + 150 \n <\/td> | 1300 \/ 350 (3.71x<\/b>) \n <\/td><\/tr> \n \n<\/table> \nIt maintains its high feed ratio through Common and Uncommon, being stronger than even base-level Ambrosia. It maintains this edge through Rare. It's still a decent choice up through Legendary if you're not buying Ambrosia (since the cookie itself is a lot cheaper), though it comes at the cost of a little efficiency compared to Ambrosia. Once you hit Divine, though, it's too inefficient to bother with. \n \nAmbrosia:<\/b> \nWith a whopping 5000 feed power and 5x base ratio, it is efficient at all levels and maintains efficiency well. Ambrosia was, for a long time, the largest FP item, and is still a good item.\n \n \nPet Rank<\/th> \n | Item cost + Feed Cost<\/th> \n | Adjusted Ratio (FP\/Total)<\/th> \n<\/tr> \n | \nCommon \n <\/td> | 1000 + 5 \n <\/td> | 5000 \/ 1005 (4.98x<\/b>) \n <\/td><\/tr> \n \nUncommon \n <\/td> | 1000 + 10 \n <\/td> | 5000 \/ 1010 (4.95x<\/b>) \n <\/td><\/tr> \n \nRare \n <\/td> | 1000 + 30 \n <\/td> | 5000 \/ 1030 (4.85x<\/b>) \n <\/td><\/tr> \n \nLegendary \n <\/td> | 1000 + 60 \n <\/td> | 5000 \/ 1060 (4.72x<\/b>) \n <\/td><\/tr> \n \nDivine \n <\/td> | 1000 + 150 \n <\/td> | 5000 \/ 1150 (4.35x<\/b>) \n <\/td><\/tr> \n \n<\/table> \nAs you see, cookies are more efficient until Divine. ","When looking to spend your precious Gold on pet food, you want the most efficient pet food possible. So, we need to find what is the most efficient at each pet rank, since the cost of feeding pets increases with each rank. The most efficient food in a particular ratio is, therefore, the most powerful and expensive since the ratios lower much more slowly. \n \nWhile going through every shop item would take a long time (aka require a spreadsheet), let's take a look at 3 items:\n10x<\/b>: Soft Drink (150\/15) \n6.5x<\/b>: Chocolate Cream Sandwich Cookie (1300\/200) \n5x<\/b>: Ambrosia (5000\/1000) \n \nSoft Drink:<\/b> \nAh yes. An absurdly high FP\/Gold ratio, and so cheap too! Or is it? People sometimes forget to factor in the cost of feeding. \n \n \nPet Rank<\/th> \n | Item cost + Feed Cost<\/th> \n | Adjusted Ratio (FP\/Total)<\/th> \n<\/tr> \n | \nCommon \n <\/td> | 15 + 5 \n <\/td> | 150 \/ 20 (7.5x<\/b>) \n <\/td><\/tr> \n \nUncommon \n <\/td> | 15 + 10 \n <\/td> | 150 \/ 25 (6x<\/b>) \n <\/td><\/tr> \n \nRare \n <\/td> | 15 + 30 \n <\/td> | 150 \/ 45 (3.33x<\/b>) \n <\/td><\/tr> \n \nLegendary \n <\/td> | 15 + 60 \n <\/td> | 150 \/ 75 (2x<\/b>) \n <\/td><\/tr> \n \nDivine \n <\/td> | 15 + 150 \n <\/td> | 150 \/ 165 (0.91x<\/b>) \n <\/td><\/tr> \n \n<\/table> \nSoft Drinks are pretty effective for Common pets... and quickly drops off after. \n\nChocolate Cream Sandwich Cookie:<\/b> \nThe next candidate for an efficient food item is the Oreo! No, not that one. Let's see where this food item works. \n \n \nPet Rank<\/th> \n | Item cost + Feed Cost<\/th> \n | Adjusted Ratio (FP\/Total)<\/th> \n<\/tr> \n | \nCommon \n <\/td> | 200 + 5 \n <\/td> | 1300 \/ 205 (6.34x<\/b>) \n <\/td><\/tr> \n \nUncommon \n <\/td> | 200 + 10 \n <\/td> | 1300 \/ 260 (6.19x<\/b>) \n <\/td><\/tr> \n \nRare \n <\/td> | 200 + 30 \n <\/td> | 1300 \/ 240 (5.42x<\/b>) \n <\/td><\/tr> \n \nLegendary \n <\/td> | 200 + 60 \n <\/td> | 1300 \/ 260 (5x<\/b>) \n <\/td><\/tr> \n \nDivine \n <\/td> | 200 + 150 \n <\/td> | 1300 \/ 350 (3.71x<\/b>) \n <\/td><\/tr> \n \n<\/table> \nThe Cookie maintains its high feed ratio through even Legendary, being stronger than even base-level Ambrosia. Even with a Divine Pet, having enough fame would actually make Cookies more effective than the bigger Ambrosia.\n \nAmbrosia:<\/b> \nWith a whopping 5000 feed power and 5x base ratio, it is efficient at all levels and maintains efficiency well. Ambrosia was, for a long time, the largest FP item, and is still a good item.\n \n \nPet Rank<\/th> \n | Item cost + Feed Cost<\/th> \n | Adjusted Ratio (FP\/Total)<\/th> \n<\/tr> \n | \nCommon \n <\/td> | 1000 + 5 \n <\/td> | 5000 \/ 1005 (4.98x<\/b>) \n <\/td><\/tr> \n \nUncommon \n <\/td> | 1000 + 10 \n <\/td> | 5000 \/ 1010 (4.95x<\/b>) \n <\/td><\/tr> \n \nRare \n <\/td> | 1000 + 30 \n <\/td> | 5000 \/ 1030 (4.85x<\/b>) \n <\/td><\/tr> \n \nLegendary \n <\/td> | 1000 + 60 \n <\/td> | 5000 \/ 1060 (4.72x<\/b>) \n <\/td><\/tr> \n \nDivine \n <\/td> | 1000 + 150 \n <\/td> | 5000 \/ 1150 (4.35x<\/b>) \n <\/td><\/tr> \n \n<\/table> \nAs you see, cookies are more efficient until Divine, but bigger foods are ever more effective as your pet levels up."],[[],[]]);initializeCookieConsentBanner("e"); | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |