Ring<\/div><\/h2>\n\n![Ring of Exalted Health](\/\/imgur.com\/FFyaCjn.png \"Ring of Exalted Health\")![Ring of Unbound Health](\/\/imgur.com\/z84zMXF.png \"Ring of Unbound Health\") ![Ring of Decades](\/\/imgur.com\/rdbwkBi.png \"Ring of Decades\")![Ring of Unbound Defense](\/\/imgur.com\/0SLWwc0.png \"Ring of Unbound Defense\")\nA top choice by many player, the [Ring of Exalted Health](\/wiki\/ring-of-exalted-health), [Ring of Unbound Health](\/wiki\/ring-of-unbound-health)\/[Ring of Decades](\/wiki\/ring-of-decades) provides a hefty boost of +180\/+190 HP. Pure health rings benefit a priest by allowing them to absorb more damage, before instantly restoring it again with a simple use of a tome. \n\nThe [Ring of Unbound Defense (UBDef)](\/wiki\/ring-of-unbound-defense) is a niche ring as it gives a more dubious stat, but the frailer Priest enjoys the defense. DEF helps get more value out of each heal; +180 HP with 25 DEF is better than +180 HP with 15 DEF. However, defense is a less valuable survivability stat than HP, especially in late game content.\n\n
\nThe [Ring of the Pyramid](\/wiki\/ring-of-the-pyramid) is a balanced ring, providing both +100 HP and +4 DEF. It also gives some extra Attack, helping priests who struggle with dealing damage. The [Bloodshed Ring](\/wiki\/bloodshed-ring) drops from a harder dungeon ([Cultist Hideout](\/wiki\/cultist-hideout)), but provides slightly more HP & DEF (+110 \/ +6), while also giving a well-needed +6 WIS.\n\n
\nAlthough even more dubious than the UBDef, the [Ring of Unbound Magic (UBMP)](\/wiki\/ring-of-unbound-magic) is the best tradable ring for pure support. Its +180 MP pushes the Priest's support role to the extreme level, allowing him to cast more times - a godsend when his teammates need constant healing.\n\n![Sourcestone](\/\/imgur.com\/L5sYl5P.png \"Sourcestone\") ![The Twilight Gemstone](\/\/imgur.com\/TYdYHrv.png \"The Twilight Gemstone\")\nFor more defensive or support based priests, one may choose a more wisdom\/mana based ring. The [Sourcestone](\/wiki\/sourcestone) and [The Twilight Gemstone](\/wiki\/the-twilight-gemstone) are endgame rings which don't sacrifice as much as UBMP. Each ring provides +110 MP and some speed. The Sourcestone helps with an additional +110 HP, though the Gemstone gives +8 DEF and *reduces the MP cost of your ability by 30%*. \n\n![Bracer of the Guardian](\/\/imgur.com\/r1IZ5AY.png \"Bracer of the Guardian\")![Divine Coronation](\/\/imgur.com\/CrLH7X3.png \"Divine Coronation\")![Omnipotence Ring](\/\/imgur.com\/ObMdsMS.png \"Omnipotence Ring\")\nSome priests that want to have a balanced approach may want to consider the [Bracer of the Guardian](\/wiki\/bracer-of-the-guardian), [Divine Coronation](\/wiki\/divine-coronation), and [Omnipotence Ring](\/wiki\/omnipotence-ring). The Omnipotence Ring gives decent, balanced bonuses to every single stat. \n\nThe Bracer focuses on the defensive side, giving better HP and DEF, as well as +80 MP. The Coronation, however, gives a decent +8 DEX and +110 HP, but a weaker (55) MP boost.\n\n \n \n
Strengths and Weaknesses<\/div><\/h2> \nSome of the strengths of the Priest is that he is an essential class for fighting event bosses in groups and he can solo many event bosses when maxed out pretty easily. His ability can be considered to be one of the best in the game and is what turns him from a frail robe class to a class with a lot of survivability. \n \nOne of the Priest's biggest weaknesses is that his MP is much more crucial to his function than any other class, which makes the Quiet status from specific enemies more feared. Another weakness of the Priest is having the lowest DPS of all classes due to his low offensive stats and the generally low DPS of wands compared to other weapons.\n \nAnother weakness is that the Priest is much more prone to shotguns than most other classes. Tomes work best when the Priest takes small amounts of damage multiple times or so, not taking large amounts of damage at the same time, especially considering the Priest's low defense and robes. This is why the Priest needs to fight from a distance. Instantaneous heals, status effect removal, and armored all need to be used carefully -- a mistimed heal or buff can mean a very quick death!\n\nBecause of his long range and healing abilities, Priest is debatably the safest class in the game, and is a very suitable class for new players or players committed to a new player experience. A freshly leveled Priest already has a good deal of survivability and utility that will only increase as he consumes stat potions. His abilities allow him to safely farm the godlands for stat potions. As with any class, a good rule of thumb is to prioritize maxing SPD, DEX, and DEF, but they do not need to be maxed in any particular order. In the hands of a skilled player, Priest's high survivability makes him capable of soloing most common dungeons, providing him with a persistent, if time-consuming, way to max his stats. Having a good deal of patience and time is very beneficial to playing a fresh Priest.\n \n \n \n
Group Role<\/div><\/h2> \nWith the ability to instantly heal himself and his allies, the Priest is probably the most ideal support class in the game. While the Priest is not obligated to heal teammates, any good Priest will generously heal others during event and dungeon bosses because it helps prolong the group's survivability and thus helps take down bosses faster. The Priest is a catalyst to speeding up the progress of farming the godlands, taking down bosses, or anything else because his ability makes things easier for others all around.\n \n \n \n
Event and Dungeon Bosses<\/div><\/h2> \nPriests are very useful in event and dungeon bosses. They play mostly as a support class but can also become a strong solo class. Wands sacrifice DPS for longer range and piercing, which means that a lot of time and patience is necessary when using a priest to solo bosses. As a robe class, they need to be wary so they don't wind up tanking too much damage before they are able to react to it. The priest isn't typically used for getting soulbound damage since he has the lowest dps in the game. However, once maxed, they can become one of the most resilient solo classes in the game and can still manage to attain soulbound in smaller groups.\n \n \n \n
Strategies<\/div><\/h2>\nThere are two main strategies that can be used with the priest: offensive and defensive.\n\n-Offensive: The priest can use his ability to absorb a lot of damage and then heal back his HP. Using this strategy, the priest tanks damage and stands within attack range of the boss to ensure soulbound, healing repetitively every time his health drops below half. Many players find this strategy more exciting, but it doesn't make a whole lot of difference in terms of getting soulbound damage as long as you have good aim. It is recommended to not tank high damage shots unless you have at least maxed def. A Prot is very useful with this strategy. It can also be used to rush relatively well, especially with a speedy granting tome.\n\n-Defensive: This is the safer and more commonly used strategy for the priest. It involves staying far from enemies and using your long range to your advantage. It is safer and easier, but it might not get you soulbound as easily. Because you are shooting far from the enemy you are fighting, it may be difficult to hit them because most wands are capable of hitting enemies off-screen, even with an off-center camera. You will not have to heal as often using this strategy, so be prepared to heal someone if you are in a group. It is recommended to use this strategy if you are a new player, not maxed, or simply afraid of dying.\n\nThese are only suggestions though; get out there and play the Priest however it best suits you!\n\n \n\n
Summary<\/div><\/h2> \nThe Priest excels as a support class. Even though he has the worst DPS in the game, he is capable of almost anything on his own and can do things that other classes can't do (like walking towards an armies of gods). Used for supporting or attacking, the Priest is almost unbeatable with the correct use of the tome and wand, and almost invincible once maxed. Just watch out for those quiet shots! If you want a very safe class that can attack at long range and effectively support a group, the Priest is for you!"],[[],[]]);initializeCookieConsentBanner("e");