<\/div><\/td>\n
100<\/b><\/div><\/td>\nArmor Broken<\/b> for 4s<\/div><\/td>\n6<\/div><\/td>\n 15<\/div><\/td>\n <\/div><\/td>\n<\/tr>\n \n<\/div><\/td>\n 80<\/b><\/div><\/td>\n<\/div><\/td>\n 7<\/div><\/td>\n 14<\/div><\/td>\n Pierces Players and Armor<\/div><\/td>\n<\/tr>\n \n<\/div><\/td>\n 90<\/b><\/div><\/td>\nConfused<\/b> for 1.4s<\/b><\/div><\/td>\n6.5<\/div><\/td>\n 16.25<\/div><\/td>\n <\/div><\/td>\n<\/tr>\n \n<\/div><\/td>\n 75<\/b><\/div><\/td>\nConfused<\/b> for 0.6s<\/b> Armor Broken<\/b> for 1s<\/div><\/td>\n4<\/div><\/td>\n 16<\/div><\/td>\n Pierces through Players<\/div><\/td>\n<\/tr>\n <\/div><\/td>\n 150<\/b><\/div><\/td>\nConfused<\/b> for ?s<\/b><\/div><\/td>\n<\/div><\/td>\n <\/div><\/td>\n Radius: ?<\/div><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\n | | | | | | | | | | | | | | | | | | | | | | | | | | | | |