{{template-armor-broken}}<\/b> for ?s<\/div><\/td> \n
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Radius: 2 \n<\/td> \n
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150<\/b><\/div><\/td> \n
{{template-armor-broken}}<\/b> for ?s<\/b><\/div><\/td> \n
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Radius: 1 \n<\/td> \n
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Behavior<\/h4>\nStarts in an idle state where it wanders about, firing rings of Confusing red stars and pairs of Armor Breaking arrowheads, along with a periodic double ring of stars. When taking damage or detecting a nearby player, briefly goes invulnerable before becoming active.\n\nDuring attacks, it is immune to {{template-stunned}}. However, it can be Stunned between attacks. It alternates between three attack patterns:\n\n* Remains still and fires a 3-armed clockwise spiral of Confusing stars, along with periodic aimed red bombs that Armor Break and small stingers fired in 3 directions. The Red Soldier Bee will be {{template-armored}} during this attack, resulting in 30 DEF.\n* Chases after players while firing rings of stars, spreads of arrowheads and small stingers, additional aimed stars, and thrown red bombs. If close to a player, attempts to circle them. The Red Soldier Bee will be immune to {{template-paralyzed}} during this phase.\n* Armors itself, summons a group of [Red Killer Bees](\/wiki\/red-killer-bee), and attempts to back them up, using the same attack pattern as its chasing phase. If no Killer Bees are nearby, returns to chasing the nearest player.\n\nAt ~30% HP, it will briefly flash red, turn invulnerable, and grow in size as it enters an enraged state, becoming permanently {{template-armored}}. It then fires a ring of stars and a spread of small stingers, becomes additionally immune to Paralyze, spawns several Red Killer Bees, and starts aggressively chasing players and attempting to circle them, firing a messy spiral of Armor Breaking red orbs along with thrown red bombs. For some reason, this is the only Soldier Bee who will not spawn Enraged Killer Bees.\n\nIf it is left alive in its rage state for long enough, it will briefly go invulnerable and repeat its enraged attack sequence from the beginning.\n \n