False Puppet Master<\/a> \r\n \r\n[Back to top](#top)\r\n\r\n###Drops {#drops}\r\n? \r\n\r\n[Back to top](#top)\r\n \r\n###Tips and Strategies {#tips}\r\n\r\n- The Rogue Puppet can only move when invisible. \r\n- It goes invisible about every 5 seconds. \r\n- It can be shot while invisible, and damage indicators or status effects will give away it's position.\r\n\r\n[Back to top](#top)\r\n","
Aesthetics<\/div><\/th>\n Damage<\/div><\/th>\n Condition effects<\/div><\/th>\n Speed (tiles\/sec)<\/div><\/th>\n Range (tiles)<\/div><\/th>\n Comments<\/div><\/th>\n<\/tr>\n<\/thead>\n\n <\/div><\/td>\n 88<\/div><\/td>\n <\/div><\/td>\n 5<\/div><\/td>\n 4<\/div><\/td>\n <\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n \n####Behavior \nStays in one place and fires shots at players. Every so often it will turn invisible and move around erratically while firing shots.\n\n####Reproduction\n\nSpawns from: | \nFalse Puppet Master<\/a> \n \n[Back to top](#top)\n\n###Drops {#drops}\n? \n\n[Back to top](#top)\n \n###Tips and Strategies {#tips}\n\n- The Rogue Puppet can only move when invisible. \n- It goes invisible about every 5 seconds. \n- It can be shot while invisible, and damage indicators or status effects will give away it's position.\n\n[Back to top](#top)\n"],[[],[]]);initializeCookieConsentBanner("e"); |
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