\/a>\n\n**Effect:** Curse for 4 seconds. \n**Heal:** 80\n**Heal Range:** 4.2 (+0.8 tiles for every 10 WIS above 50)\n**Stat Bonus:** +66 HP, +6 VIT\n**Defense Ignored:** 40\n**Fame Bonus:** 6%\n**Feed Power:** 1,300\n\n{{template-drops-from\n|bag = White\n|drops = Malus<\/a>\n}}\nThis Skull, statistically, is weaker than most: it deals less damage, heals less, and has a smaller radius. However, it also curses enemies, improving the group's DPS and anchoring it in a support role. As added bonuses, it costs less mana than most high-tier skulls, allowing it to be spammed. It also has very high stat boosts, the HP bonus being second to only the T6 Skull and giving a hefty VIT bonus. The damage on this skull is slightly misleading as the curse is applied BEFORE the damage, resulting in a 20% damage boost for any target that is not curse immune.\n\nNote that this skull suffers from a slightly smaller heal range when compared to the others, but has the largest heal range increase per 10 WIS of any skull.\n\nThe Stat Bonuses on this skull are a reference to 666, or the mark of the beast.\n\n{{template-skull-navigation}}","{{template-item-header|name=Skull of Corrupted Souls|externalIcon=http:\/\/i.imgur.com\/wXEiGHE.png|desc=The cursed skull of a corrupted mind. Good intentions can go horribly wrong.}}\n\n**Tier:** Untiered\n**MP Cost:** 100\n**Radius:** 2.25\n**Damage:** <\/a>\n\n**Effect:** Curse for 4 seconds. \n**Heal:** 80\n**Heal Range:** 4.2 (+0.8 tiles for every 10 WIS above 50)\n**Stat Bonus:** +66 HP, +6 VIT\n**Defense Ignored:** 40\n**Fame Bonus:** 6%\n**Feed Power:** 1,300\n\n{{template-drops-from\n|bag = White\n|drops = Malus<\/a>\n}}\nThis Skull, statistically, is weaker than most: it deals less damage, heals less, and has a smaller radius. However, it also curses enemies, improving the group's DPS and anchoring it in a support role. As added bonuses, it costs less mana than most high-tier skulls, allowing it to be spammed. It also has very high stat boosts, the HP bonus being second to only the T6 Skull and giving a hefty VIT bonus. The damage on this skull is slightly misleading as the curse is applied BEFORE the damage, resulting in a 20% damage boost for any target that is not curse immune.\n\nNote that this skull suffers from a slightly smaller heal range when compared to the others, but has the largest heal range increase per 10 WIS of any skull.\n\nThe Stat Bonuses on this skull are a reference to 666, or the mark of the beast.\n\n{{template-cultist-necromancer-set-navigation}}\n{{template-skull-navigation}}"],[[],[]]);initializeCookieConsentBanner("e");