Armor<\/div><\/h2>\n The light robes worn by the Sorcerer compliment his high ATT and Scepter by increasing his offensive power even further, amplifying the effectiveness of his ability, and boosting his MP to cast his scepter more often.\n \n
\nThe [Robe of the Grand Sorcerer](\/wiki\/robe-of-the-grand-sorcerer) \/ [Robe of the Star Mother](\/wiki\/robe-of-the-star-mother) are the primary armors of the Sorcerer. Both provide ample Defense and greatly amplify the sorcerers damage output with increased MP, Higher WIS, and boosted ATT. While these robes may not be as powerful in specific areas as some untiered robes their versatility cannot be ignored, one can never go wrong with these.\n\n
\nThe [Water Dragon Silk Robe](\/wiki\/water-dragon-silk-robe) is a UT robe obtained from [Nikao the Azure Dragon](\/wiki\/nikao-the-azure-dragon). This robe sacrifces all its MP, 1 DEF and 3 WIS for 2 extra ATT and 6 SPD. While Sorcerers who are dependent on their Scepter for DPS may be put off by this robe, the increase in weapon damage and maneuverability is nothing to scoff at either. Overall this robe is a solid choice for a Sorcerer who values weapon DPS over ability DPS.\n\n
\nThe [Ritual Robe](\/wiki\/ritual-robe) is obtained from [Malus](\/wiki\/malus) in the [Lost Halls](\/wiki\/lost-halls). This robe should be the goal of any Sorcerer building around their maxing their WIS. While losing 20 MP and 4 DEF from a [Robe of the Star Mother](\/wiki\/robe-of-the-star-mother), it more than makes up for with 5 ATT and an extraordinary +15 bonus to WIS. This, combined with the WisMod scaling that the Sorcerer has makes for an incredible spike in ability damage. The Ritual Robe can add an extra 120 damage per cast on a T6 [Scepter of Storms](\/wiki\/scepter-of-storms) alone, and makes for a great robe when focusing on ability damage.\n\n
\nThe [Shendyt of Geb](\/wiki\/shendyt-of-geb) is a UT robe obtained from [Treasure Sarcophagi](\/wiki\/treasure-sarcophagus) from the [Tomb of the Ancients](\/wiki\/tomb-of-the-ancients). This robe opts for more survivability, reducing MP and removing ATT in favor of extra DEF, WIS, +25 HP and +7 VIT. While the VIT bonus is negligible with the Sorcerer's max at 75, it helps amp up the survivability this robe provides. Overall this robe should be used when you want a more defensive robe but would rather keep the WIS bonus that a [Soulless Robe](\/wiki\/soulless-robe) won't provide.\n\n
\nThe [Garment of the Beast](\/wiki\/garment-of-the-beast) is part of the [Horrific Sorcerer Set](\/wiki\/horrific-sorcerer-set) and drops from the [Nightmare Colony](\/wiki\/nightmare-colony). This robe is similar to a [Toga Picta](\/wiki\/toga-picta), where it gives +8 ATT in exchange for a DEX reduction. And while the Toga Picta only removes 3 DEX, the Garments reduce your DEX by 5 in exchange for +50MP and +4 WIS. While this is a perfectly suitable main robe, some may only use it to complete the set as the DEX reduction is fairly noticeable, especially with a max of only 60 DEX on a Sorcerer.\n \n