\/a> Native Sprite God<\/a>\n\n**Note:** In the Sprite World you have a greater chance of Attack potion drop from The Native Sprite God \n\n<\/a><\/a><\/a><\/a><\/a> Sprites <\/a> \n \n \nEnvironment<\/h4> \n<\/ul> \nWhite \/ Purple \/ Red \/ Blue \/ Green \/ Yellow Sprite TreesHP: 100\n \nBack to top<\/a> \n\n\n\n<\/a>Dungeon Boss<\/h3> \n<\/a> \n\nLimon the Sprite Goddess<\/a>\n\nBack to top<\/a> \n \n \n \n<\/a>\nTips and Strategies<\/h3>\n \nThe sprites, while quick, are no threat - any character with a defense of ~12 can minimize their attack damage. However, there may be Native Sprite Gods within this dungeon (with the chance to drop attack potions). You can easily rush in this dungeon. The only thing that makes this dungeon hard is Limon. Be careful not to get caught by the turret boxes after working hard for the kill!\n\nThis dungeon can be rather hard for un-maxed melee classes. Paladins have the most trouble, as their ability's regeneration effect does not help too much with the turrets.\n\nIf you are wand or staff class, you can easily finish this dungeon. You can see how to do that in tutorial below. \n \nTutorial: \nSprite World tutorial<\/a> (courtesy of Karalius)\n\nBack to top<\/a> \n \n\n \n<\/a>\nDrops of Interest<\/h3> \n \n \n \nItem<\/div> \n<\/th> \n \nDrops From<\/div> \n<\/th> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Native Sprite God<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a>, Native Nature Sprite<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n\nHistorical Drops<\/h4><\/div><\/td>\n<\/tr>\n\n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a>\n<\/td> \n<\/tr>\n \n<\/table> \n \nBack to top<\/a> \n","{{template-dungeon-header\n|name=Sprite World\n|icon=Glowing Portal.png\n|update=27.7.4\n|difficulty=2\n}}\n \nThe **Sprite World** is a medium-level dungeon. The enemies are weak and have low health but the boss can be dangerous. \n\nThis dungeon is meant for medium-high level players (Suggested Level: 20). The dungeon boss drops Potions of Dexterity and rarely, Potions of Defense. It is considered to be the main source of Potions of Dexterity in the game.\n \nEntrances to the Sprite World are commonly dropped from [Sprite Children](\/wiki\/sprite-child), which spawn from [Sprite Gods](\/wiki\/sprite-god). Because each Sprite God has several Sprite Children, this dungeon is one of the most commonly found in the game.\nKey<\/h4>\n\nThe [Sprite World Key](\/wiki\/dungeon-keys) is available in the Nexus for 100 [Realm Gold](\/wiki\/realm-gold).\nGuide<\/h4>\n\nSee the [Sprite World Guide](\/wiki\/sprite-world-guide) for a complete walk-through on the dungeon and all its enemies.\n\nContents<\/h3> \n \nLayout<\/a><\/li> \nEnemies<\/a><\/li> \nBoss<\/a><\/li> \nTips<\/a><\/li> \nDrops of Interest<\/a><\/li> \n<\/ul> \n \n\n \n<\/a>Layout:<\/h3><\/div>\n####[Full map here](\/\/imgur.com\/bo1Lcr1)\nBack to top<\/a> \nScreenshot of Sprite World<\/h3> \n \n\nIn a Sprite World you'll discover a strange pattern on the floor, with each color shifting you in a different direction. There is no falling off, the conveyors just make it difficult to dodge and move properly.<\/b> There are also a colorful assortment of destructible \"trees\". \n \nBack to top<\/a> \n\n \n \n<\/a>\nEnemies<\/h3> \n<\/a> Native Sprite God<\/a>\n\n**Note:** In the Sprite World you have a greater chance of Attack potion drop from The Native Sprite God \n\n<\/a><\/a><\/a><\/a><\/a> Sprites <\/a> \n \n \nEnvironment<\/h4> \n<\/ul> \nWhite \/ Purple \/ Red \/ Blue \/ Green \/ Yellow Sprite TreesHP: 100\n \nBack to top<\/a> \n\n\n\n<\/a>Dungeon Boss<\/h3> \n<\/a> \n\nLimon the Sprite Goddess<\/a>\n\nBack to top<\/a> \n \n \n \n<\/a>\nTips and Strategies<\/h3>\n \nThe sprites, while quick, are no threat - any character with a defense of ~12 can minimize their attack damage. However, there may be Native Sprite Gods within this dungeon (with the chance to drop attack potions). You can easily rush in this dungeon. The only thing that makes this dungeon hard is Limon. Be careful not to get caught by the turret boxes after working hard for the kill!\n\nThis dungeon can be rather hard for un-maxed melee classes. Paladins have the most trouble, as their ability's regeneration effect does not help too much with the turrets.\n\nIf you are wand or staff class, you can easily finish this dungeon. You can see how to do that in tutorial below. \n \nTutorial: \nSprite World tutorial<\/a> (courtesy of Karalius)\n\nBack to top<\/a> \n \n\n \n<\/a>\nDrops of Interest<\/h3> \n \n \n \nItem<\/div> \n<\/th> \n \nDrops From<\/div> \n<\/th> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Native Sprite God<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a>, Native Nature Sprite<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n \n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a><\/div> \n<\/td> \n<\/tr> \n\nHistorical Drops<\/h4><\/div><\/td>\n<\/tr>\n\n \n<\/a><\/div> \n<\/td> \n \n Limon the Sprite Goddess<\/a>\n<\/td> \n<\/tr>\n \n<\/table> \n \nBack to top<\/a> \n"],[[],[]]);initializeCookieConsentBanner("e");