90 MP<\/b><\/div><\/td>\n275-400 (337.5) [Total: 1650-2400 (2025)]<\/b><\/div><\/td>\n3 + 3 shots (at ± 11.25°) {{template-piercing}} Shots boomerang<\/b><\/div><\/td>\n5.62<\/b><\/div><\/td>\n<\/td>\n | 5%<\/b><\/div><\/td>\n700<\/b><\/div><\/td>\n<\/tr>\n<\/tr> \nOn ability use, 33% chance to grant {{template-att-boost|amount=15}} or {{template-dex-boost|amount=15}} for 3 seconds on self<\/b><\/div><\/td> \n<\/tr>\n<\/tbody>\n<\/table>","\n\nLast updated: [Release 32.7.1](\/wiki\/development-and-release-history)|\n:-:|\n\n*This page refers to the ability item, not the [class quest system](\/wiki\/class-quests).*\n\n**Stars** are [ability items](\/wiki\/ability-items) used by [**Ninjas**](\/wiki\/ninja) and function as long-range damage abilities with additional effects. For tiered stars, players will grant themselves the **{{template-speedy}}** status effect for as long as they hold down the ability hotkey. While the ability key is held down, MP will be used at a rate of **10 MP\/second**. Upon release, they shoot a deadly ninja star (if they have enough MP remaining to fire it). During the Speedy status effect, Ninjas do not regenerate MP from their WIS stat, but can recover MP from Magic Potions and pets.\n\nAll Stars (excluding [Ballistic Star](\/wiki\/ballistic-star), [Crystalline Kunai](\/wiki\/crystalline-kunai) and [Rage Claws](\/wiki\/rage-claws)) have the effect of {{template-passes-cover}}<\/i>\n\nStars are unaffected by the [Unstable](\/wiki\/status-effects#unstable) debuff, with their targeting not being randomised.\n\n\n\n\nStar<\/div><\/th>\n Tier<\/div><\/th>\n Name<\/div><\/th>\n Cost<\/div><\/th>\n Damage<\/div><\/th>\n Effect<\/div><\/th>\n Range<\/div><\/th>\n Stat Bonus<\/div><\/th>\n Fame Bonus<\/div><\/th>\n Feed Power<\/div><\/th>\n<\/tr>\n<\/thead>\n | | | | | | | | | | | | | | | |