Beekeeper Flame<\/a>\nRed Killer Bee<\/a>\nBlue Killer Bee<\/a>\nYellow Killer Bee<\/a>\nExperimental Red Soldier Bee 2.0<\/a>\nExperimental Blue Soldier Bee 2.0<\/a>\nExperimental Yellow Soldier Bee 2.0<\/a>\n\nBack to top<\/a> \n\n<\/a> \nDrops<\/h3> \n\n{{template-drop\n|cyanSpan=3\n|cyan=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=weapons#tier-10|name=Tier 10 Weapon|externalIcon=\/s\/a\/img\/wiki\/Weapon_T10.gif}}\n|item2={{template-item-link|page=weapons#tier-11|name=Tier 11 Weapon|externalIcon=\/s\/a\/img\/wiki\/Weapon_T11.gif}}\n|item3={{template-item-link|page=armor#tier-11|name=Tier 11 Armor|externalIcon=\/s\/a\/img\/wiki\/Armor_T11.gif}}\n}}\n{{template-drop-row|item3={{template-item-link|page=armor#tier-12|name=Tier 12 Armor|externalIcon=\/s\/a\/img\/wiki\/Armor_T12.gif}}\n|item1={{template-item-link|page=rings#tier-4|name=Tier 4 Ring|externalIcon=\/s\/a\/img\/wiki\/Ring_T4.gif}}\n|item2={{template-item-link|page=rings#tier-5|name=Tier 5 Ring|externalIcon=\/s\/a\/img\/wiki\/Ring_T5.gif}}\n}}\n{{template-drop-row\n|item1={{template-item-link|page=nectar-crossfire|name=Nectar Crossfire|externalIcon=https:\/\/i.imgur.com\/U6AjaHd.png}}\n}}\n|blue=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=potion-of-defense|name=Potion of Defense|icon=Consumable\/Stat Potions\/Potion of Defense.png|guaranteed=?}}\n}}\n|white=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=hivemaster-helm|name=Hivemaster Helm|externalIcon=https:\/\/i.imgur.com\/rlxhfqA.png}}\n}}\n}}\n \nBack to top<\/a> \n<\/a> \nTips and Strategies<\/h3> \nFor a start, **do not** try to tank his flamethrower. Ever. This will cause rapid death to even maxed Knights.\n\nBesides his flamethrower, there are two major things to look out for during his battle.\n\n- The smaller flame blasts that he fires in spreads. These Confuse, which can result in a run-in with his flame stream, which will spell instant death.\n- The flames that he spawns on the ground. Not only are they painful to stand on, but they will Armor Break you, making you take significantly higher damage from his fireballs and increasing the chance of instant death.\n\nHis fireballs have a wide damage variation: just because they didn't do that much damage before doesn't mean you are safe from the next one that hits you. All of his fireballs fire at different speeds and have different amplitudes\/frequency, meaning it is very hard to dodge them. Dodge in wide arcs, so you don't take any chances of being hit.\n\nDon't try to kill the Experimental Soldier Bees, they have very high HP and long invincibility times. Focus the Beekeeper to dispel the Bees after.\n\nIn many Nest runs, a common tactic is to attempt to find the Beekeeper before fighting the Killer Bee Queen. Since The Beekeeper is a significantly easer boss, this will ensure that even if one nexuses during the battle with the Queen, there is a chance that you will still get something out of it.\n\nBack to top<\/a>\nNotes<\/h3> \nAfter the Beekeeper is defeated, the computer at the back of the room will say the following:\n\n\"Error! Signal to 'The Beekeeper' lost!\nLog in to 'The Beekeeper'?\nPassword:\"\n\nIf \"Mrunibro\" is entered, the computer will say the following:\n\n\"Password incorrect! Loading manufacturing info...\nManufacturing process started: 12\/1\/2017. Finished: 30-6-2017. Total document memory size 856 kB; 17,144 lines; 874,703 character length.\nProduction by Deca Games OÜ, Executive producer: Mrunibro. Artists: Beige, Poshun, Dappertron. BLOODQWEN. Special thanks: Krathan, Kiddforce, Atrapper, and The UGC Team.\nExecutive producer message: 'Finally done! 7 Months in production and all of it was amazing! Hopefully, I'll bee able to do many more projects like this!'\"\n\n(The above refers to the development time of The Nest and the size of its XML file.)\n\nIf the password is incorrect, the computer will say the following: \n\n\"Incorrect... Reminder hint: It's me.\"\n\nIf the correct password is still not entered, the computer will say the following:\n\n\"Error ! Intruders detected. Shutting down…\"\n\nAfterwards, no additional dialogue will occur and the computer will be inactivated.\n\nThe correct password is \"Dr Terrible.\" Like other text-based inputs, capitalization and punctuation are disregarded, but the spelling must be completely correct. The computer will say:\n\n\"Password Correct... loading Research Logs...\"\n\nThe computer will then display a random Research Log, out of X possible. The logs are official lore on The Nest and are located in [this page](\/wiki\/research-logs) (note the dates are in day\/month\/year):\n\nAccording to the Hive Research Logs found on the computer, the Beekeeper may actually be [Dr. Terrible](\/wiki\/dr-terrible) after escaping from his lab and finally being able to take control of the killer bees.\n\nBack to top<\/a>"," \nLast updated: X.15.0.0 <\/b><\/div><\/th> \n<\/tr> \n<\/table> \n \n\n<\/div> \n\n**The Beekeeper** is the secret boss of [The Nest](\/wiki\/the-nest).\n\nContents<\/h3> \n \nStats<\/a><\/li> \nCombat<\/a><\/li> \nDrops<\/a><\/li> \nTips<\/a><\/li> \nNotes<\/a><\/li> \n<\/ul> \n<\/a> \nStats<\/h3> \nHP: 125,000\nDEF: 35\nEXP: 1,000\nLocation: The Nest<\/a> \n \nImmune to Stasis \nImmune to Paralyze \nLevel 1 Quest \n \n<\/div> \nBack to top<\/a> \n<\/a> \nCombat<\/h3>\nAttacks<\/h4>\n\n\n\nAesthetics<\/div><\/th>\nDamage<\/div><\/th>\nCondition effects<\/div><\/th>\nSpeed (tiles\/sec)<\/div><\/th>\nRange (tiles)<\/div><\/th>\nComments<\/div><\/th>\n<\/tr>\n<\/thead>\n\n\n<\/div><\/td>\n120-160<\/b><\/div><\/td>\n<\/div><\/td>\n5<\/div><\/td>\n12.5<\/div><\/td>\nParticle Trail<\/div>Amplitude: 1.5<\/div>Frequency: 0.25<\/div>Pierces Targets<\/div><\/td>\n<\/tr>\n\n<\/div><\/td>\n120-160<\/b><\/div><\/td>\n<\/div><\/td>\n6<\/div><\/td>\n16.5<\/div><\/td>\nParticle Trail<\/div>Pierces Targets<\/div>Wavy<\/div><\/td>\n<\/tr>\n\n<\/div><\/td>\n120-160<\/b><\/div><\/td>\n<\/div><\/td>\n7.5<\/div><\/td>\n15<\/div><\/td>\nParticle Trail<\/div>Pierces Targets<\/div>Amplitude: 1<\/div>Frequency: 0.25<\/div><\/td>\n<\/tr>\n\n<\/div><\/td>\n75<\/b><\/div><\/td>\nConfused<\/b> for 3s<\/b><\/div><\/td>\n5<\/div><\/td>\n17.5<\/div><\/td>\nArmor Piercing<\/div><\/td>\n<\/tr>\n\n<\/div><\/td>\n50<\/b><\/div><\/td>\nConfused<\/b> for 3s<\/b><\/div><\/td>\n7<\/div><\/td>\n24.5<\/div><\/td>\nArmor Piercing<\/td>\n<\/tr>\n\n<\/tbody>\n<\/table>\n\nBehavior<\/h3>\nThe Beekeeper is found in a large room resembling the interior of the [Mad Lab](\/wiki\/mad-lab). The entrance to the room is well hidden, and it can only be found by locating grey tiles behind the walls of The Nest. The wall underneath those tiles are actually destructible and can be broken to allow access to the room.\n\nWhen the room is located, The Beekeeper will perform a dungeon-wide taunt:\n**\"Who goes there? Oryx...have you come for me at last?**\nThen he will say **\"You...you will not stop me again!\"** and attack.\n\nAt the beginning of all of his phases he will have several seconds of invincibility.\n\n####Phase 1\nThe Beekeeper slowly chases players while spewing a stream of various fireballs at the nearest player. He also fires wide spreads of Demon Fire Blasts in the direction of nearby players which Confuse.\n\nHe will also limit the movement of players by spawning [Beekeeper Flames](\/wiki\/beekeeper-flame) on various tiles in the room. These flames last for a while and deal **90 armor-piercing damage** constantly to players standing on them, while inflicting Armor Break for 4.5 seconds.\n\n####Phase 2\nTaunt: **\"Enough! Come forth my insect children, and make them beg for death!**\nThe Beekeeper spawns a number of different-colored Killer Bees around him before healing a bit and firing 4-directional spiralling streams of fireballs. He circles the middle of the room closely during this phase, and stops spawning Beekeeper Flames. Killer Bees will continue spawning from the sides of the room during this phase.\n\n####Phase 3\nTaunt: **\"I am the creator of a perfect insect race! You WILL kneel before me RIGHT NOW!\"**\nMoving to the back of the room, The Beekeeper begins spawning Beekeeper Flames in huge quantities, spread over wide areas of the room. While this is happening, he sprays streams of fireballs at nearby players, and fires wide spreads of Demon Fire Shots. He also shoots Lava Bomb Blasts to the sides of him that confuse and have a boomerang effect to stop players from hiding there, as his other shots can't reach there (the blasts are actually fired by a seperate invisible entity).\n\n####Phase 4\nTaunt: **\"Augh! No...I cannot...My experiments...\"**\nThe Beekeeper retreats to the center of the room and spawns several Experimental Soldier Bees from the sides of the room, which are souped-up versions of the normal Soldier bees. The color of the bees appears to be randomized and he will not spawn any more than 2. He will then taunt:\n*If Queen is still alive:* **\"I WILL NOT LET YOU DESTROY THE QUEEN!\"**\n*If Queen is dead:* **\"YOU WILL PAY FOR DESTROYING THE QUEEN!\"**\nThe Beekeeper then circles the room at a moderate pace, shooting a large stream of fireballs at the nearest players. The Experimental Bees follow him closely while firing radial attacks.\n\nOnce he is dead, the Experimental Bees self-destruct.\nReproduction<\/h4> \n\nSpawns: \nBeekeeper Flame<\/a>\nRed Killer Bee<\/a>\nBlue Killer Bee<\/a>\nYellow Killer Bee<\/a>\nExperimental Red Soldier Bee 2.0<\/a>\nExperimental Blue Soldier Bee 2.0<\/a>\nExperimental Yellow Soldier Bee 2.0<\/a>\n\nBack to top<\/a> \n\n<\/a> \nDrops<\/h3> \n\n{{template-drop\n|cyanSpan=2\n|cyan=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=weapons#tier-10|name=Tier 10 Weapon|externalIcon=\/s\/a\/img\/wiki\/Weapon_T10.gif}}\n|item2={{template-item-link|page=weapons#tier-11|name=Tier 11 Weapon|externalIcon=\/s\/a\/img\/wiki\/Weapon_T11.gif}}\n|item3={{template-item-link|page=armor#tier-11|name=Tier 11 Armor|externalIcon=\/s\/a\/img\/wiki\/Armor_T11.gif}}\n}}\n{{template-drop-row|item3={{template-item-link|page=armor#tier-12|name=Tier 12 Armor|externalIcon=\/s\/a\/img\/wiki\/Armor_T12.gif}}\n|item1={{template-item-link|page=rings#tier-4|name=Tier 4 Ring|externalIcon=\/s\/a\/img\/wiki\/Ring_T4.gif}}\n|item2={{template-item-link|page=rings#tier-5|name=Tier 5 Ring|externalIcon=\/s\/a\/img\/wiki\/Ring_T5.gif}}\n}}\n|blue=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=potion-of-defense|name=Potion of Defense|icon=Consumable\/Stat Potions\/Potion of Defense.png}}\n}}\n|orange=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=nectar-crossfire|name=Nectar Crossfire|externalIcon=https:\/\/i.imgur.com\/U6AjaHd.png}}\n}}\n|white=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=hivemaster-helm|name=Hivemaster Helm|externalIcon=https:\/\/i.imgur.com\/rlxhfqA.png}}\n}}\n}}\n \nBack to top<\/a> \n<\/a> \nTips and Strategies<\/h3> \nFor a start, **do not** try to tank his flamethrower. Ever. This will cause rapid death to even maxed Knights.\n\nBesides his flamethrower, there are two major things to look out for during his battle.\n\n- The smaller flame blasts that he fires in spreads. These Confuse, which can result in a run-in with his flame stream, which will spell instant death.\n- The flames that he spawns on the ground. Not only are they painful to stand on, but they will Armor Break you, making you take significantly higher damage from his fireballs and increasing the chance of instant death.\n\nHis fireballs have a wide damage variation: just because they didn't do that much damage before doesn't mean you are safe from the next one that hits you. All of his fireballs fire at different speeds and have different amplitudes\/frequency, meaning it is very hard to dodge them. Dodge in wide arcs, so you don't take any chances of being hit.\n\nDon't try to kill the Experimental Soldier Bees, they have very high HP and long invincibility times. Focus the Beekeeper to dispel the Bees after.\n\nIn many Nest runs, a common tactic is to attempt to find the Beekeeper before fighting the Killer Bee Queen. Since The Beekeeper is a significantly easer boss, this will ensure that even if one nexuses during the battle with the Queen, there is a chance that you will still get something out of it.\n\nBack to top<\/a>\nNotes<\/h3> \nAfter the Beekeeper is defeated, the computer at the back of the room will say the following:\n\n\"Error! Signal to 'The Beekeeper' lost!\nLog in to 'The Beekeeper'?\nPassword:\"\n\nIf \"Mrunibro\" is entered, the computer will say the following:\n\n\"Password incorrect! Loading manufacturing info...\nManufacturing process started: 12\/1\/2017. Finished: 30-6-2017. Total document memory size 856 kB; 17,144 lines; 874,703 character length.\nProduction by Deca Games OÜ, Executive producer: Mrunibro. Artists: Beige, Poshun, Dappertron. BLOODQWEN. Special thanks: Krathan, Kiddforce, Atrapper, and The UGC Team.\nExecutive producer message: 'Finally done! 7 Months in production and all of it was amazing! Hopefully, I'll bee able to do many more projects like this!'\"\n\n(The above refers to the development time of The Nest and the size of its XML file.)\n\nIf the password is incorrect, the computer will say the following: \n\n\"Incorrect... Reminder hint: It's me.\"\n\nIf the correct password is still not entered, the computer will say the following:\n\n\"Error ! Intruders detected. Shutting down…\"\n\nAfterwards, no additional dialogue will occur and the computer will be inactivated.\n\nThe correct password is \"Dr Terrible.\" Like other text-based inputs, capitalization and punctuation are disregarded, but the spelling must be completely correct. The computer will say:\n\n\"Password Correct... loading Research Logs...\"\n\nThe computer will then display a random Research Log, out of X possible. The logs are official lore on The Nest and are located in [this page](\/wiki\/research-logs) (note the dates are in day\/month\/year):\n\nAccording to the Hive Research Logs found on the computer, the Beekeeper may actually be [Dr. Terrible](\/wiki\/dr-terrible) after escaping from his lab and finally being able to take control of the killer bees.\n\nBack to top<\/a>"],[[],[]]);initializeCookieConsentBanner("e");