\/div>\r\n\r\nThe Puppet Master<\/b> is the boss of the Puppet Master's Theatre<\/a><\/b>.\r\nHe has a rare chance to drop the \r\n\r\n###Contents\r\n\r\n- [Stats](#stats)\r\n- [Combat](#combat)\r\n- [Drops](#drops)\r\n- [Tips](#tips)\r\n\r\n###Stats: {#stats}\r\nHP: 110000\r\nDEF: 30\r\nEXP: 16500\r\nLocation: [Puppet Master's Theatre](\/wiki\/puppet-master-s-theatre)\r\n\r\nImmune to Stasis\r\nImmune to Stun\r\nImmune to Paralyze\r\n\r\n[Back to top](#top)\r\n\r\n### Combat {#combat}\r\n####Attacks\r\n\r\n\r\nAesthetics<\/th>\r\nDamage<\/th>\r\nCondition effects<\/th>\r\nSpeed (tiles\/sec)<\/th>\r\nRange (tiles)<\/th>\r\nComments<\/th>\r\n<\/tr>\r\n<\/table>\r\n\r\n####Behavior\r\nThe Puppet Master is positioned in the upper area of the room when you enter. When you activate him he moves into the middle of the room. He then proceeds to cycle through his phases. After the decoy phase he returns to his previous position and switches into his last phase.\r\n\r\n- Phase 1:\r\n Phase one, he starts throwing large Purple Projectiles around him, that armor break and deal 70-90 damage each hit. What you want to do for this phase is kill the Priests, which heal him, and then go for the boss. Once he spawns more priests you rinse and repeat until the next phase.\r\n\r\n- Phase 2:\r\n Phase two, he sends out a bunch of clones. What you want to do for this phase is take out one clone at a time, and be careful because a clone dies it fires multiple projectiles around him\/her which have a long lasting paralyze after he dies, and he\/she also spawns multiple Puppet Assassins and Puppet Rogues, you want to take those out. Now once you've cleaned everything up from one clone, you must repeat the same step until you make it to the boss, which is phase three.\r\n\r\n- Phase 3:\r\nPhase three, you want to drag the knights he spawns to one side of the room, and then run to the other side of the room and get some damage into the boss, then back off and repeat. After you kill the boss he will throw out multiple paralyze projectiles as well so be careful!\r\n\r\n####Reproduction\r\nSpawns:\r\n\r\n- Needs info\r\n\r\n[Back to top](#top)\r\n\r\n### Drops\r\n\r\n **Prism of Dancing Swords**<\/a><\/b>\r\n\r\n[Back to top](#top)\r\n\r\n### Tips and Strategies\r\nIf alone, or with a single friend, and don’t have enough firepower to take out both the Knight and the Wizard that the Puppet Master spawns, it is advised to drag them 5-7 rooms back. Once the Puppet master has hit the max amount of spawn rates, he will only spawn in the Priests. Once you beat his first phase, the Puppet master will spawn in roughly 4 fake versions of himself. To end this phase quickly you must **only kill the one that switches between being armored and invincible**. He will then transfer to phase 3. In this phase, he sits at the top of the room, shooting the same purple armor piercing bullets that do about 80 damage each. He will also be spawning more Priests, Knights, and Wizards (not sure if he will be spawning them in if you max out the spawn rate in stage 1). Repeat the same thing in phase one if you don’t have enough firepower. Afterwards, you can slowly take him out if you either keep taking out the priests, or have enough DPS to counter them.\r\n\r\n[Back to top](#top)","{{template-last-updated|updated={{template-release|exaltVersion=2.2.0.1}}}}\n\n\n\n<\/div>\n\nThe Puppet Master<\/b> is the boss of the Puppet Master's Theatre<\/a>.\n\n{{template-realm-eye-lore\n| response=A former travelling act, the Puppet Master planted his feet in the realm after Oryx requested that he become this kingdom's jester. Madly obsessed with the art of puppetry, he worked out a deal with Oryx to infuse his creations with living souls to enhance his performances. In the afterlife, the Puppet Master bargained with a shadowy figure willing to reincarnate him with greater strength if he relinquished his army of puppet souls for the entity's own use.\n}}\n\nContents<\/h3>\n\nStats<\/a><\/li>\nCombat<\/a><\/li>\nDrops<\/a><\/li>\nTips<\/a><\/li>\n<\/ul>\n\n\n\nStats<\/h3> \n{{template-adaptive-scaling-boss|hp=22,500}}\nDEF: 30\nEXP: 6000\nLocation: Puppet Master's Theatre<\/a>\n\nImmune to Stasis\nImmune to Stunned\nImmune to Paralyzed\n\nCounts toward Humanoid Kills\nCounts toward God Kills\n\nBack to top<\/a>\n\n\n\nCombat<\/h3>\nAttacks<\/h4>\n\n\n\nAesthetics<\/th>\nDamage<\/th>\nCondition effects<\/th>\nSpeed (tiles\/sec)<\/th>\nRange (tiles)<\/th>\nComments<\/th>\n<\/tr>\n<\/thead>\n\n\n<\/td>\n85<\/b><\/td>\n<\/td>\n3<\/td>\n12<\/td>\n<\/td>\n<\/tr>\n\n<\/td>\n90<\/b><\/td>\n{{template-paralyzed}}<\/b> for 1.5s<\/b><\/td>\n6<\/td>\n27<\/td>\n<\/td>\n<\/tr>\n\n<\/td>\n105<\/b><\/td>\n{{template-slowed}}<\/b> for 2.5s<\/b><\/td>\n8<\/td>\n16<\/td>\n<\/td>\n<\/tr>\n\n<\/td>\n80<\/b><\/td>\n<\/td>\n3<\/td>\n18<\/td>\n{{template-armor-piercing}}<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\nBehavior<\/h4>\nActivation Phase<\/b>\nThe Puppet Master is positioned in the upper area of the room when you enter. When you activate him he taunts:\n\"Welcome to the Final Act, my friends. My puppets require life essence in order to continue performing…\"<\/b>\n\nHe then moves into the middle of the room and begins Phase 1.\n\nPhase 1<\/b>\nTaunt: \"It’s not much, but your lives will have to do for now!\"<\/b> \nThe Puppet Master fires streams of purple armor-piercing bullets that slowly sweep across the area. He then chases players, firing green, slowing bullets at them. Once he has lost about 1\/4 of his health, he will switch to Phase 2.\n\nPhase 2<\/b>\nTaunt: \"Watch them dance, hero, as they drain your life away!\"<\/b>\nThe Puppet Master spawns a Knight Puppet<\/a>, a Priest Puppet<\/a>, and a Wizard Puppet<\/a>. He then fires four streams of purple bullets that slowly rotate clockwise. If not enough damage is dealt, he will stop firing momentarily and then restart the phase. Once he is at about 1\/2 health, he will switch to Phase 3.\n\nPhase 3<\/b>\nTaunt: \"Find me if you can, hero, or die trying!\"<\/b>\nThe boss temporarily turns invisible and invulnerable before sending out a multitude of False Puppet Masters<\/a>. Him and his clones will wander the area, attacking with 5-directional blue bolts and shotguns of green slowing bullets. The real Puppet Master is distinguishable by having the Armored status effect and only half his health. He also goes invincible every so often.\n\nIf one of the clones dies, it will taunt:\n\"You may have killed me, but I am only a pretender. I hope you’re ready for a plot twist!\"<\/b>\nIt will then explode into paralyzing shots and spawn a multitude of Rogue Puppets<\/a> and Assassin Puppets<\/a>.\n\nOnce the real Puppet Master has been reduced to 1\/4 health, he will transition to his final phase. \n\nPhase 4<\/b>\nTaunt: \"Lucky guess hero, but I’ve run out of time to play games with you. It is time that you died!\"<\/b> \nThe Puppet Master goes back to the top of the room. He will then spawn Priest, Wizard and Knight Puppets at a constant rate while firing oscillating streams of purple armor-piercing projectiles. The Puppet Master is Armored for this entire phase, which lasts until his death.\n\nDeath Phase<\/b>\nTaunt: \"No!!! This cannot be how my story ends!! I WILL HAVE MY ENCORE, HERO!\"<\/b>\nThe Puppet Master stops for a bit, then explodes into several fast-moving, paralyzing blasts.\n\nOnce he dies, all summoned puppets will summararily die in a similar explosive fashion, so it's best\nto keep your distance until it's finished.\n\nReproduction<\/h4>\nSpawns:\n\n False Puppet Master<\/a>\n\n Knight Puppet<\/a>\n Priest Puppet<\/a>\n Wizard Puppet<\/a>\n\nBack to top<\/a>\n\n\n\nDrops<\/h3>\n{{template-drop\n|purpleSpan=3\n|purple=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=mark-of-the-puppet-master|name=Mark of the Puppet Master|externalIcon=\/\/imgur.com\/66q4Q8G.png|guaranteed=SB}}\n|item2={{template-item-link|page=weapons#tier-8|name=Tier 8 Weapon|externalIcon={{template-item-gif|image=Tier 8 Weapons}}}}\n|item3={{template-item-link|page=weapons#tier-9|name=Tier 9 Weapon|externalIcon={{template-item-gif|image=Tier 9 Weapons}}}}\n}}\n{{template-drop-row\n|item1={{template-item-link|page=ability-items#tier-3|name=Tier 3 Abilities|externalIcon={{template-item-gif|image=Tier 3 Abilities}}}}\n|item2={{template-item-link|page=ability-items#tier-4|name=Tier 4 Abilities|externalIcon={{template-item-gif|image=Tier 4 Abilities}}}}\n|item3={{template-item-link|page=armor#tier-8|name=Tier 8 Armor|externalIcon={{template-item-gif|image=Tier 8 Armor}}}}\n}}\n{{template-drop-row\n|item1={{template-item-link|page=armor#tier-9|name=Tier 9 Armor|externalIcon={{template-item-gif|image=Tier 9 Armor}}}}\n|item2={{template-item-link|page=cloths|name=Large Jester Argyle Cloth|icon=Consumable\/Dyes\/Large Jester Argyle Cloth.png}}\n|item3={{template-item-link|page=cloths|name=Small Jester Argyle Cloth|icon=Consumable\/Dyes\/Small Jester Argyle Cloth.png}}\n}}\n|golden=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=character-skins|name=Puppet Master Skin|externalIcon=\/\/imgur.com\/wMRhrC0.png}}\n|item2={{template-item-link|page=character-skins|name=Jester Skin|externalIcon=\/\/imgur.com\/zGkMAqQ.png}}\n}}\n|cyanSpan=2\n|cyan=\n{{template-drop-row|first=true\n|item1={{template-item-link|page=weapons#tier-10|name=Tier 10 Weapon|externalIcon={{template-item-gif|image=Tier 10 Weapons}}}}\n|item2={{template-item-link|page=armor#tier-10|name=Tier 10 Armor|externalIcon={{template-item-gif|image=Tier 10 Armor}}}}\n|item3={{template-item-link|page=ability-items#tier-5|name=Tier 5 Abilities|externalIcon={{template-item-gif|image=Tier 5 Abilities}}}}\n}}\n{{template-drop-row\n| item1={{template-item-link|page=rings#tier-5|name=Tier 5 Rings|externalIcon={{template-item-gif|image=Tier 5 Rings}}}}\n| item2={{template-item-link|page=wine-cellar-incantation|name=Wine Cellar Incantation|externalIcon=\/\/imgur.com\/6iJGy69.png}}\n}}\n| blue=\n{{template-drop-row|first=true\n| item1={{template-item-link|page=potion-of-attack|name=Potion of Attack|externalIcon=\/\/imgur.com\/kiIMjr9.png|guaranteed=?}}\n}}\n| orange=\n{{template-drop-row|first=true\n| item1={{template-item-link|page=magician-s-robe|name=Magician's Robe|externalIcon=\/\/imgur.com\/LOQNZFI.png}}\n}}\n|white=\n{{template-drop-row|first=true\n| item1={{template-item-link|page=prism-of-dancing-swords|name=Prism of Dancing Swords|externalIcon=\/\/imgur.com\/wc3KXpa.png}}\n| item2={{template-item-link|page=harlequin-armor|name=Harlequin Armor|externalIcon=\/\/imgur.com\/Wn4vs1y.png}}\n}}\n}} \n\nBack to top<\/a>\n\n\n\nTips and Strategies<\/h3>\nIf alone, or with a single friend, and don’t have enough firepower to take out both the Knight and the Wizard that the Puppet Master spawns, it is advised to drag them to the bottom of the room or 1-2 rooms back. Once the Puppet master has hit the max amount of spawn rates, he will only spawn in the Priests.\n\nOnce you beat his first phase, the Puppet master will spawn in roughly 4 fake versions of himself. To end this phase quickly you must only kill the one that switches between being {{template-armored}} and {{template-invulnerable}}<\/b>. He will then transfer to phase 3.\n\nIn this phase, he sits at the top of the room, shooting the same purple armor piercing bullets that do about 80 damage each. He will also be spawning more Priests, Knights, and Wizards (If you drag them away in the first phase he will still spawn more, so it is good to kill them after the first phase is over.) Be sure not to stand on him during this phase, as the fixed damage can instantly kill you unless you have life maxed.\n\nRepeat the same thing in phase one if you don’t have enough firepower. Afterwards, you can slowly take him out if you either keep taking out the priests, or have enough DPS to counter them.\n\nBack to top<\/a>"],[[],[]]);initializeCookieConsentBanner("e");