<\/div><\/td>\r\n<\/tr>\r\n<\/table>\r\n\r\n####Behavior\r\n**Activation Phase**\r\nThe Puppet Master is positioned in the upper area of the room when you enter. When you activate him he taunts:\r\n**\"Welcome to the Final Act, my friends. My puppets require life essence in order to continue performing…\"** \r\nHe then moves into the middle of the room and begins Phase 1.\r\n\r\n **Phase 1**\r\nTaunt: **\"It’s not much, but your lives will have to do for now!\"** \r\nThe Puppet Master fires streams of purple armor-piercing bullets that slowly sweep across the area. He then chases players, firing green, slowing bullets at them. Once he has lost about 1\/4 of his health, he will switch to Phase 2.\r\n\r\n**Phase 2**\r\nTaunt: **\"Watch them dance, hero, as they drain your life away!\"**\r\nThe Puppet Master spawns a [Knight Puppet](\/wiki\/knight-puppet), a [Priest Puppet](\/wiki\/priest-puppet), and a [Wizard Puppet](\/wiki\/wizard-puppet). He then fires four streams of purple bullets that slowly rotate clockwise. If not enough damage is dealt, he will stop firing momentarily and then restart the phase. Once he is at about 1\/2 health, he will switch to Phase 3.\r\n\r\n**Phase 3**\r\nTaunt: **\"Find me if you can, hero, or die trying!\"**\r\nThe boss sends out a multitude of clones. Him and his clones will wander the area, attacking with 5-directional blue bolts and shotguns of green slowing bullets. The real Puppet Master is distinguishable by having the Armored status effect and only half his health. He also goes invincible every so often.\r\n\r\nIf one of the clones dies, it will taunt:\r\n**\"You may have killed me, but I am only a pretender. I hope you’re ready for a plot twist!\"**\r\nIt will then explode into paralyzing shots and spawn a multitude of [Rogue Puppets](\/wiki\/rogue-puppet) and [Assassin Puppets](\/wiki\/assassin-puppet).\r\n\r\nOnce the real Puppet Master has been reduced to 1\/4 health, he will transition to his final phase. \r\n\r\n**Phase 4**\r\nTaunt: **\"Lucky guess hero, but I’ve run out of time to play games with you. It is time that you died!\"** \r\nThe Puppet Master goes back to the top of the room. He will then spawn Priest, Wizard and Knight Puppets at a constant rate while firing oscillating streams of purple armor-piercing projectiles. The Puppet Master is Armored for this entire phase, which lasts until his death.\r\n\r\n**Death Phase**\r\nTaunt: **\"No!!! This cannot be how my story ends!! I WILL HAVE MY ENCORE, HERO!\"**\r\nThe Puppet Master stops for a bit, then explodes into several fast-moving, paralyzing blasts. He leaves a [Test Chest](\/wiki\/test-chest) in his place.\r\n\r\nDo NOT let your guard down when he dies, as active puppets do not die when he does. If you are paralyzed by his final burst, you will be left as easy prey for any Knight or Wizard Puppets that happen to be still alive.\r\n\r\n####Reproduction\r\nSpawns:\r\n\r\n [Knight Puppet](\/wiki\/knight-puppet)\r\n [Priest Puppet](\/wiki\/priest-puppet)\r\n [Wizard Puppet](\/wiki\/wizard-puppet)\r\nSpawns upon death:\r\n\r\n[![Test Chest](\/\/dl.dropbox.com\/u\/52918745\/Enemies\/shtrs%20Loot%20Balloon%20Bridge.png \"Test Chest\")Test Chest](\/wiki\/test-chest)\r\n\r\n\r\n\r\n[Back to top](#top)\r\n\r\n### Drops\r\n
<\/div><\/td>\r\n<\/tr>\r\n<\/table>\r\n\r\n####Behavior\r\n**Activation Phase**\r\nThe Puppet Master is positioned in the upper area of the room when you enter. When you activate him he taunts:\r\n**\"Welcome to the Final Act, my friends. My puppets require life essence in order to continue performing…\"** \r\nHe then moves into the middle of the room and begins Phase 1.\r\n\r\n **Phase 1**\r\nTaunt: **\"It’s not much, but your lives will have to do for now!\"** \r\nThe Puppet Master fires streams of purple armor-piercing bullets that slowly sweep across the area. He then chases players, firing green, slowing bullets at them. Once he has lost about 1\/4 of his health, he will switch to Phase 2.\r\n\r\n**Phase 2**\r\nTaunt: **\"Watch them dance, hero, as they drain your life away!\"**\r\nThe Puppet Master spawns a [Knight Puppet](\/wiki\/knight-puppet), a [Priest Puppet](\/wiki\/priest-puppet), and a [Wizard Puppet](\/wiki\/wizard-puppet). He then fires four streams of purple bullets that slowly rotate clockwise. If not enough damage is dealt, he will stop firing momentarily and then restart the phase. Once he is at about 1\/2 health, he will switch to Phase 3.\r\n\r\n**Phase 3**\r\nTaunt: **\"Find me if you can, hero, or die trying!\"**\r\nThe boss sends out a multitude of [False Puppet Masters](\/wiki\/false-puppet-master). Him and his clones will wander the area, attacking with 5-directional blue bolts and shotguns of green slowing bullets. The real Puppet Master is distinguishable by having the Armored status effect and only half his health. He also goes invincible every so often.\r\n\r\nIf one of the clones dies, it will taunt:\r\n**\"You may have killed me, but I am only a pretender. I hope you’re ready for a plot twist!\"**\r\nIt will then explode into paralyzing shots and spawn a multitude of [Rogue Puppets](\/wiki\/rogue-puppet) and [Assassin Puppets](\/wiki\/assassin-puppet).\r\n\r\nOnce the real Puppet Master has been reduced to 1\/4 health, he will transition to his final phase. \r\n\r\n**Phase 4**\r\nTaunt: **\"Lucky guess hero, but I’ve run out of time to play games with you. It is time that you died!\"** \r\nThe Puppet Master goes back to the top of the room. He will then spawn Priest, Wizard and Knight Puppets at a constant rate while firing oscillating streams of purple armor-piercing projectiles. The Puppet Master is Armored for this entire phase, which lasts until his death.\r\n\r\n**Death Phase**\r\nTaunt: **\"No!!! This cannot be how my story ends!! I WILL HAVE MY ENCORE, HERO!\"**\r\nThe Puppet Master stops for a bit, then explodes into several fast-moving, paralyzing blasts. He leaves a [Test Chest](\/wiki\/test-chest) in his place.\r\n\r\nDo NOT let your guard down when he dies, as active puppets do not die when he does. If you are paralyzed by his final burst, you will be left as easy prey for any Knight or Wizard Puppets that happen to be still alive.\r\n\r\n####Reproduction\r\nSpawns:\r\n\r\n [Knight Puppet](\/wiki\/knight-puppet)\r\n [Priest Puppet](\/wiki\/priest-puppet)\r\n [Wizard Puppet](\/wiki\/wizard-puppet)\r\n [False Puppet Master](\/wiki\/false-puppet-master)\r\nSpawns upon death:\r\n\r\n[![Test Chest](\/\/dl.dropbox.com\/u\/52918745\/Enemies\/shtrs%20Loot%20Balloon%20Bridge.png \"Test Chest\")Test Chest](\/wiki\/test-chest)\r\n\r\n\r\n\r\n[Back to top](#top)\r\n\r\n### Drops\r\n