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Rev. 50 created by Reza 2020-08-23 12:54:51

better image

Rev. 51 created by Kokonutzlz 2020-12-20 04:44:04

Updates to enemy behaviors has changed effectiveness. Invulnerable shots need to be tested, though a "hit" sound effect plays, so it can be assumed that once vulnerable, the enemy wouldn't be hit again. Snakepit and Ancient Ruins, as well as the (probably best use) Third Dimension Tips/Strategies have been added.

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