BWAAHAHAHAHA GIANT TEXT WALL AAHAHAHAHA!!
Ahem, I promised I’d give feed back once they were all done and here it is:
1. Longbow of the Seven Seas, Huntsman’s Lair
similar damage to Dbow up to 40 def, and much less stressful with the aiming since missing a shot doesn’t hurt as bad. then again, I really only use dbow in shatters and on bosses, so that doesn’t really matter. I’m not sure what else to say about it really, it’s
balanced, but not very
creative at all.
as for the mini dungeon that accompanied this bow I’m pretty sure you know exactly what I’d say about it.
2. Necrolight
I remember this from the end of the kabam forums. I only got the tail end of it as it died, but I was there.
I’m gonna say now what I thought then: if the point of this is to do more damage at closer range, doesn’t this just do to etherite what etherite did to cdirk? except this doesn’t even do that job as well, etherite still beats it as most def levels. furthermore:
there’s no way the true range actually goes that far, hitboxes aren’t that big. this thing’s true range is actually very small, probably even smaller than dblade’s. unlike day 1, this one is at least on the more creative side, but I can’t see myself using this.
3. Skull of the Void
not bad, but in light of the recent necro buff, I would suggest reducing the max berserk time to 3s. also I would remove the def and hp boosts, since this skull is supposed to be sacrificing survivability for offense
4. Cloak of the Guardian
bunch of other people picked up on this: what’s the point of additionally having armored on top of invisible? wouldn’t this just make rogue unnecessarily tanky for no good reason? and I really don’t the the spd penalty is enough justification, even if it dropped it by -40.
5. Helm of Eternal Flame
this is very nearly identical to my Galvanic Helm from the Stone Caves of Nores. the most common piece of feed back I got for Galvanic Helm was that it was somewhat balanced, but high mheal pets might break it. the most glaring difference between Galvanic Helm and Helm of Eternal Flame is that Galvanic Helm only did 350 damage with a 4.5s cooldown, while Helm of Eternal Flame does 2000 damage with a 4s cooldown. the range for the damage on your helm is about half on mine, but I don’t think that quite justifies doing that much damage.
6. Kaleidoscope staff, Steno’s Caduceus, Vampire’s Fang
kaleiscope staff:
it’s not that impressive, now is it? the only real difference between the two is that your staff’s projectiles move much slower, which isn’t a good thing. this is basically useless.
Stheno’s caduceus:
this on the other hand has promise. the only thing I’d be concerned about is whether or not getting both those shots to hit is
possible. if they come close enough to hit the same target there in the middle, it works for me. if not, maybe reduce the arc gap a little bit.
Vampire’s Fang:
interesting, but I wouldn’t call it that useful. necro heals are insane already, and the advantage of the endless torment skull is that it actually does decent damage, not that it heals more. I’m not sure that a skull made specifically to heal is all that useful.
7. Orderkeeper Ninja Set
Blade of Ordinance:
cwand of katanas. relative to masamune, it’s good. but doku still beats at all the way up to 65 def and still retains the piercing which this katana loses. I don’t really think there’s that much hope for making it balanced and useful, simply because of how broken doku is. (or pathetic masamune is, however you look at it)
Star of Peace:
that’s nearly double the effect of crown, with high mheal pets that would be totally broken. I think +5 atk +5 dex with only 20-30 mp/s would be more viable, the higher the mp drain the less useful it is to low level pet users, so mellowing out this star would be important.
Tranquilities boon:
Leather armor Fairy plate? only really sounds helpful to assassin imo, since all leather armor classes have the same base def and there’s no clear advantage of sacrificing def for hp on them. and those capable of getting harlequin armor would have no need for this at all.
Charm of Duality:
I really don’t have much to say about this one, it’s not useless or broken, and it’s just a ring.
this makes me happy
8. Essence of Magicka
interesting, but toxin also has +3 atk/dex, half a crown’s worth of extra dps. not sure which would have a bigger effect, but I wouldn’t call this “impressive” or “worthless” either way.
9. Winterthorn
it’s not that great, to be blunt. also once again, the projectiles move very slowly, making it even more worthless. I’m 89% sure you can do better than this.
10. Oblivion
probably ok in glands, useless everywhere else.
11. Glacial Bulwark
I agree wholeheartedly, with one tiny little problem:
while it may seem silly to point out that you’re completely dwarfing a non-midnight star LoD ut, fire dragon battle armor actually gets used. if this were a thing, fire dragon battle armor would become as pointless as the rest,
12. ???
I’m pretty sure I know what this is, I made a veeeeeeeeeery large sprite for it.