Prism of Startled Existence
The wearer of this prism slowly develops a subconscious fear of anything that moves, until eventually they are unable to do anything with out having wanting to run away and hide.
####Stats:
- Tier: UT
- MP Cost: 75
- Duration: 4 seconds
- Cooldown: 2 seconds
- Stat Bonus: +5 spd, -2 def +3 dex
- Special properties: Teleport away from target
- Fame Bonus: 5%
- Feed Power: 720
####Drops From:
~Not sure what to drop from, something that runs away form player maybe.
Son of Arachna maybe?
####More info
So, how does this work you may be wondering?
(X is where the player is teleported)
The player is teleported the distance the cursor is from the character, but in the opposite direction. This allows for a player to easily escape a sticky situation. Also, it can prevent accidentally teleporting onto a monster. With the dynamics of this prism, it makes it much easier to place decoys, but it also requires a player to know when to teleport. This prism however, does favour people with centered camera, as you can see easily behind you. The prism combines the solo play of a trickster, with the co-op play of the decoy, as the decoy still works as normal - going in the direction you were moving in.