Trivial Issues Thread


#1384

2 posts were split to a new topic: Minimap scrolling doesn’t have enough stages
(game user interface bug/request for improvement)


#1386

A post was split to a new topic: Small Unity bug - map/arrow
(moved to its own topic as seems to be actual bug)


#1387

A post was split to a new topic: Spam filter does not allow b-e-r-t
(is a bug/complaint/observation on the spam filter)


#1388

2 posts were split to a new topic: Server command is broken
(a broken feature is a bug)


#1389

5 posts were split to a new topic: 19 EXP bug?


#1390

A post was split to a new topic: Gray line on item sprite on Exalt


#1391


You can drag the fame bar thingies


#1392

wha-

why deca.


#1393

2 posts were merged into an existing topic: The General Chat Thread


#1395

A post was split to a new topic: Phase 7 of the void entity fight
(enemy behaviour)


#1396

There’s an explanation in this reddit comment:
https://old.reddit.com/r/RotMG/comments/gg9rxn/the_star_fame_bars_are_draggable_kekw/fq0jtxl/

Pretty harmless but funny to see.


#1397

A post was split to a new topic: UT potion of wisdom
(item/Exalt/IDK bug)


#1398

A post was split to a new topic: Friends list error on Exalt
(is a bug, not trivial)


#1399

image
0 Stars players show up as if didnt have a star (ignore the fuck minors thing)


#1400

0=nothing


#1401

A post was split to a new topic: Exalt popup stuck and stats are all wrong


#1402

image


#1403

There is a weird pixel glitch in the game files with the lutes :
Here is the renders generated by realmeye (I’ll use it cause it’s easier to see, but it’s the same with raw image)


As you can see, there are bugs with T0 andT1 (extra pixels) & T5 and T6 (missing pixels)


Now in game, it’s displayed differently depending on the version

With Flash : it is noticeable bug%20with%20flash
With Exalt : no glitch at all no%20problem%20with%20exalt


#1404

image
1 players


#1405

I genuinely don’t know how this even occurs to begin with (it’s happened with several other items in the past too, just not as noticeable), but the culprit is non-255 or 0 alpha values (aka translucent pixels).

How Flash client deals with outlining translucent pixels is, uh, it has a tough time.
Exalt client probably doesn’t acknowledge they’re there, so it looks fine.