2 posts were split to a new topic: Minimap scrolling doesn’t have enough stages
(game user interface bug/request for improvement)
Trivial Issues Thread
A post was split to a new topic: Small Unity bug - map/arrow
(moved to its own topic as seems to be actual bug)
A post was split to a new topic: Spam filter does not allow b-e-r-t
(is a bug/complaint/observation on the spam filter)
There’s an explanation in this reddit comment:
https://old.reddit.com/r/RotMG/comments/gg9rxn/the_star_fame_bars_are_draggable_kekw/fq0jtxl/
Pretty harmless but funny to see.
There is a weird pixel glitch in the game files with the lutes :
Here is the renders generated by realmeye (I’ll use it cause it’s easier to see, but it’s the same with raw image)
As you can see, there are bugs with T0 andT1 (extra pixels) & T5 and T6 (missing pixels)
Now in game, it’s displayed differently depending on the version
With Flash : it is noticeable
With Exalt : no glitch at all
I genuinely don’t know how this even occurs to begin with (it’s happened with several other items in the past too, just not as noticeable), but the culprit is non-255 or 0 alpha values (aka translucent pixels).
How Flash client deals with outlining translucent pixels is, uh, it has a tough time.
Exalt client probably doesn’t acknowledge they’re there, so it looks fine.