I just saw this happen as well on a PPE. He has 270 base fame, I was in godlands killing gods and after killing a ghost god my famed jumped to 272. I had just chalked it up to possible lag but maybe it is something else?
But one god should not push fame up two points, not with a 270 base anyway.
Trivial Issues Thread
Agree with @Seelpit mentioning the active playtime fame. The +1 from that has to appear at some point, and maybe it always only increments it when you rack up a hit/kill on a monster, or just coincidence on these occasions.
Here’s one:
Any chance of the L being capitalised on the Legends page?
Oi you gosh-darned Decades hustler, that’s my diddly darn Unbound Defense right there that you’re yappin’ on about, shut yer trap
the wiki says its up to 30 (aka 3 hours).
A comparison with the exp and fame of my own chars gives me that it should be up to 39.
Exp/Fame section on the wiki wrong?
Return of the wrong-coloured text! Skull edition.
The Corrupted Souls’ heal range is 6.6, which is higher than Krampus’ 6.5; yet the latter’s range shows up as green (= this stat is more effective) text, instead of red.
Nope - the +2 wisdom from Krampus isn’t enough to go over the threshold of 10 wis.
75 max wis + 6 wis from robe = 81; + 2 wis from Krampus = 83; both are 3*10 above the 50 wis point, meaning they get a 2.4 (CSouls)/1.5 (Krampus) range increase.
It may have to do with their base range - CSouls’ is 4.2, while Krampus’ is 5.
We now have a “Bounty” instead of a quest (why?) but in the options menu they’re still “Quest Portraits”.
it’s been that way for a quite some time actually, and as far as I can tell there isn’t a reason why.
3 posts were split to a new topic: When keys are about to go away, they are no longer 5% off
Bag type notes:
- Freezing Quiver: should be white (event white)
- Veteran of 2017, Paddy’s Flying Hat, Rainbow Clover: should be orange (vanity pets)
- Backpack: should be orange (like vault chest/char slot)
- Useless Katana: should be white (like the cheater armors)