Doom Bow (Rev. 58)

Doom Bow Black Arrow No mortal can fire this dreaded bow without resting in between shots. It requires tremendous skill to wield.


Tier UT
Shots 1
Damage 400–500 (average: 450)
Projectile Speed 14 tiles/second
Lifetime 503 milliseconds
Range 7 tiles
Effects Piercing Shots hit multiple targets
Rate of Fire 33.33%
Fame Bonus 6%
Soulbound Soulbound
Feed Power 900

Loot Bag Assigned to White Bag
Drops From Septavius the Ghost God



Notes:

This weapon has the third highest damage per shot in the game (after Indomptable and the Void Blade).

This bow has become very popular due to the fact that not only does it do massive damage, but also because of its good range. The only drawback is its low fire rate but that isn’t too much of a problem when you have maxed DEX. High-Tier Leather Armors also boost DEX, making the fire rate problem even smaller.

This bow, unlike Coral Bow and Bow of Covert Havens, has relatively good DPS against high defense enemies.

It is also worth noting that this bow has the greatest Max-DPS Range out of all other bows, as it only needs to land its one shot. Coral Bow, comparatively, has to hit with two shots, making that particular bow’s Max-DPS Range equal 5.72 tiles, while the Coral Bow’s projectiles can potentially shoot 7.8 tiles away individually.

Pair this up with the Quiver of Thunder, Golem Garments, and an Unbound Ring of Attack and you’ll be set off with 93 Attack at max, having the third highest attack in the game, only being beaten by the Wizard and Necromancer.

With maxed attack (and optimally equips mentioned above) you can sometimes do over 1000 damage per hit in Godlands, meaning you can wipe out even a Medusa in 2 hits and some other gods in 1 hit.

This is a great weapon to use in a FFA Tomb of the Ancients - your damage will render enemy Defense trivial even without maxed Attack and you can simply paralyze the bosses and stay at a relatively safe 7 range.