Doom Bow (Rev. 86)

Doom Bow Black Arrow No mortal can fire this dreaded bow without resting in between shots. It requires tremendous skill to wield.


Tier UT
Shots 1
Damage 400–500 (average: 450)
Projectile Speed 14 tiles/second
Lifetime 0.503 seconds
Range 7.042 tiles
Effect(s) Piercing Shots hit multiple targets
Rate of Fire 33%
Fame Bonus 6%
Soulbound Soulbound
Feed Power 800


Notes
This weapon has the fifth highest average damage per shot in the game (450) after Staff of Eruption (535), Indomptable (550), Void Blade (650) and Blade of Ages (1000).

The Doom Bow is generally good for normal use, as the shots deal nearly 1000 damage with maxed attack, which can one-shot lower health enemies. The high DPS allows for reaching the soulbound damage threshold quickly, and the bow is also effective against higher defense enemies. The single shot with high range makes it easy to snipe bosses from afar while still doing great damage. The only drawback is the low fire rate, which makes it hard to hit fast-moving enemies.

Although each shot has high damage, the DPS of this bow is relatively low compared to other UT bows at lower DEF. At higher DEF, this bow is outclassed by the Bergenia Bow, as Bergenia Bow always outdamages Doom Bow at any DEF, and it also has a higher range and projectile speed. However, Bergenia Bow doesn’t pierce, which makes Doom Bow more useful for scenarios where a boss is surrounded by several other enemies.

Overall, this bow is powerful and versatile due to its high damage output, long range and ability to pierce. This makes it highly usable as a main bow, although it is still good to carry around another bow for clearing or for higher DPS (it is very often paired with a Coral Bow).

History
Before Patch X.33.1.0 (May 2020), this item had a Feed Power of 900.