\/a> ![EH Blue Arrow Shot](\/\/imgur.com\/Z6teUxi.png \"EH Blue Arrow Shot\")
\n<\/a> ![EH Red Arrow Shot](\/\/imgur.com\/mvpbEwy.png \"EH Red Arrow Shot\")
\n<\/a> ![EH Arrow Shot](\/\/imgur.com\/QRqrS5f.png \"EH Arrow Shot\")\n\n{{template-ability-stats\n|tier=UT\n|mp=90\n|onEquip=+3 ATT, +3 DEX\n|shots=3\n|arcGap=8\n|minDmg=180\n|maxDmg=260\n|avgDmg=220\n|minTotalDmg=540\n|maxTotalDmg=780\n|avgTotalDmg=660\n|projSpd=16\n|lifetime=0.6\n|range=9.6\n|trueRange=3.56\n|effect={{template-slows}} for 5 seconds
\n{{template-piercing}}
\n{{template-passes-cover}}\n|fameBonus=5\n|fp=700\n|sb=true\n}}\n\nNotes:<\/b>\nSee the individual item pages for drop locations and item descriptions.\n\nThese are [reskinned](\/wiki\/reskinned-equipment), always-available versions of the [Freezing Quiver](\/wiki\/freezing-quiver). All three colors are functionally identical. These quivers will only drop from the final Beehemoth that is killed, in the color of the final Beehemoth. \n\nThis quiver costs 90 MP and slows for 5 seconds. This makes it a bit less efficient MP-wise than a [T0 quiver](\/wiki\/magic-quiver) when used for slowing a single target only. It also has less range than other quivers. However; the three shots make this quiver easy to aim and allow for more targets to be slowed. The quiver also offers supreme stat bonuses, just barely surpassing the T6 [Quiver of Elvish Mastery](\/wiki\/quiver-of-elvish-mastery) DPS-wise.\n\nIt also has its uses for damage purposes. If all 3 shots hit, the damage far exceeds that of Tiered Quivers, only being beaten by the [Quiver of the Shadows](\/wiki\/quiver-of-the-shadows). However, doing this requires you to get closer to your target, so attempt at your own risk.\n\n{{template-quiver-navigation}}","<\/a> ![EH Blue Arrow Shot](\/\/imgur.com\/Z6teUxi.png \"EH Blue Arrow Shot\")
\n<\/a> ![EH Red Arrow Shot](\/\/imgur.com\/mvpbEwy.png \"EH Red Arrow Shot\")
\n<\/a> ![EH Arrow Shot](\/\/imgur.com\/QRqrS5f.png \"EH Arrow Shot\")
\n<\/a> ![EH Green Arrow Shot](\/\/imgur.com\/onEAFNW.png \"EH Green Arrow Shot\")\n\n\n{{template-ability-stats\n|tier=UT\n|mp=90\n|onEquip=+3 ATT, +3 DEX\n|shots=3\n|arcGap=8\n|minDmg=300\n|maxDmg=420\n|avgDmg=360\n|minTotalDmg=900\n|maxTotalDmg=1260\n|avgTotalDmg=1080\n|projSpd=16\n|lifetime=0.6\n|range=9.6\n|trueRange=3.56\n|effect=Inflicts {{template-slowed}} for 5 seconds
\n{{template-piercing}}
\n{{template-passes-cover}}\n|fameBonus=8\n|fp=800\n|sb=true\n}}\n\nNotes:<\/b>\nSee the individual item pages for drop locations and item descriptions.\n\nThese are [reskinned](\/wiki\/reskinned-equipment), always-available versions of the [Freezing Quiver](\/wiki\/freezing-quiver). All three colors are functionally identical. These quivers will only drop from the final Beehemoth that is killed, in the color of the final Beehemoth. \n\nThis quiver is one of a few that inflicts {{template-slowed}}, and is the most efficient quiver for doing so. Firing three shots makes it easy to hit at least one. While the {{template-paralyzed}} from tiered quivers is an inheriently better status effect, many enemies are immune to paralysis but vulnerable to slow.\n\nIn terms of damage, this quiver beats the T7 Quiver if and only if all three shots hit. The downside is the low true range of this quiver, just under the true range of tiered bows. If a shot misses, then it is worse than the T6 Quiver.\n\nHistory<\/b>\nBefore {{template-release|exaltVersion=3.3.5.0}}, this item dealt 180-260 damage per shot.\n\n{{template-quiver-navigation}}"],[["\/wiki\/blue-beehemoth-quiver","\/wiki\/red-beehemoth-quiver","\/wiki\/yellow-beehemoth-quiver"],["\/wiki\/blue-beehemoth-quiver","\/wiki\/red-beehemoth-quiver","\/wiki\/yellow-beehemoth-quiver","\/wiki\/green-beehemoth-quiver"]]);initializeCookieConsentBanner("e");