MP Cost: 90
Shots: 3 (arc gap: 8°)
Damage: 180-260 (average: 220)
Total Damage: 540-780 (average: 660)
Projectile Speed: 16 tiles/second
Lifetime: 0.6 seconds
Range: 9.6 (True range: 3.56)
Effects: Inflicts Slowed for 5 seconds
Shots hit multiple targets
Shots pass through obstacles
Stat Bonus: +3 ATT, +3 DEX
Fame Bonus: 5%
Feed Power: 700
See the individual item pages for drop locations and item descriptions.
These are re-skinned, always-available versions of the Freezing Quiver. All three colors are functionally identical. These quivers will only drop from the final Beehemoth that is killed, in the color of the final Beehemoth.
This quiver costs 90 MP and slows for 5 seconds. This makes it a bit less efficient MP-wise than a T0 quiver when used for slowing a single target only. It also has less range than other quivers. However; the three shots make this quiver easy to aim and allow for more targets to be slowed. The quiver also offers supreme stat bonuses, just barely surpassing the T6 quiver DPS-wise.
It also has its uses for damage purposes. If all 3 shots hit, the damage far exceeds that of Tiered Quivers, only being beaten by the Quiver of the Shadows. However, doing this requires you to get closer to your target, so attempt at your own risk.