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{{template-piercing}}<\/div><\/td> \n<\/tr> \n<\/table> \n Behavior<\/h4>\nTaunt: \"Congratulations on your victory, warrior. Your reward shall be…\"\n\"A SWIFT DEATH!!!\" <\/b>\n#####Phase 1\nUpon starting the battle, Skuld immediately fires a nigh-undodgeable wave of Paralyzing bullets. She will then start firing massive Paralyzing X bullets along the cardinal directions, along with aimed spreads of cross bullets. After a period of time has passed, she will start firing the large X's along the ordinal directions as well.\n\nAfter certain time\/HP (needs confirmation) intervals, Skuld will temporarily go invulnerable and spawn in an invincible [Flying Flame Skull](\/wiki\/flying-flame-skull), while firing a ring of cross bullets. (There appears to be a maximum to the number of Skulls she can have active, but this needs confirmation)\n\nOccasionally, Skuld will go invincible and start teleporting around the arena. Every time she reappears, she will fire two rings of fast paralyzing crosses. After teleporting five times, she will return to the arena center and repeat her standard behavior.\n\nThrough the whole battle, Blue Zombies will spawn from the graves around her. A large number will spawn at the start of the fight, but afterwards they will only spawn if their graves are approached.\n\n#####Phase 2\nAt low HP, Skuld will go invulnerable and become passive, wandering around the center of the arena as all active Flame Skulls stop attacking and start to closely orbit her. After a period of time has passed, she will absorb all the Flame Skulls and turn into a larger Flying Flame Skull for the last part of her fight.\n\nUpon transforming, Skuld will start chasing players, firing green waves and confusing stars to her sides while firing aimed spreads of cross bullets. Every once in a while, she will stop chasing, circle in place, and fire a ring of Paralyzing bullets.\n\nAt critical health, Skuld will increase the frequency and number of all her attacks, in addition to adding aimed giant crosses to her arsenal.\n\nUpon Skuld's death, all Blue Zombies instantly self-terminate.\n\nIf during dialogue Skuld was able to be damaged prematurely the Pumpkin Master will then spawn, see the top of this page for more info.\n\n\n |