<\/div><\/td> \n
125<\/div><\/td> \n <\/td> \n 9.5<\/div><\/td> \n 28.5<\/div><\/td> \n <\/td> \n<\/tr> \n\n | \n<\/div><\/td> \n 100<\/div><\/td> \n Slowed<\/b> for 2s<\/b><\/div><\/td> \n7.5<\/div><\/td> \n 2.625<\/div><\/td> \n <\/td> \n<\/tr> \n\n | \n<\/div><\/td> \n 75<\/div><\/td> \n Pet Stasis<\/b> for 5s<\/b><\/div><\/td> \n5.5<\/div><\/td> \n 33<\/div><\/td> \n <\/td> \n<\/tr> \n\n | \n<\/div><\/td> \n 175<\/div><\/td> \n <\/td> \n 7.5<\/div><\/td> \n 37.5<\/div><\/td> \n <\/td> \n<\/tr> \n\n | \n<\/div><\/td> \n 125<\/div><\/td> \n Unstable<\/b> for 3s<\/b><\/td> \n9.5<\/div><\/td> \n 28.5<\/div><\/td> \n Shot hits multiple targets<\/td> \n<\/tr> \n \n<\/table> \n####Garnet Attacks\n \n \nAesthetics<\/div><\/th> \n Damage<\/div><\/th> \n Condition effects<\/div><\/th> \n Speed (tiles\/sec)<\/div><\/th> \n Range (tiles)<\/div><\/th> \n Comments<\/div><\/th> \n<\/tr> \n\n \n<\/div><\/td> \n 125<\/div><\/td> \n <\/td> \n 9.5<\/div><\/td> \n 28.5<\/div><\/td> \n <\/td> \n<\/tr> \n\n | \n<\/div><\/td> \n | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |