Jade and Garnet Statues (Rev. 31)

Last updated: 27.7.X13
Jade Statue Garnet Statue

The Jade and Garnet Statues are event bosses that drop the entrance to the Mountain Temple. They spawn once per Realm and do not guarantee the drop of the portal.

Contents

Stats (each)

HP: 75,000
DEF: 12
EXP: 195

Event
Level 20 Quest
Immune to Stasis
Immune to Paralyze
Immune to Stun
Counts to God Kills
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Combat

Jade Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Temple Green Bolt
125
9.5
28.5
Temple Green Wave
100
Slowed for 2s
7.5
2.625
Temple Green Missile
75
Pet Stasis for 5s
5.5
33
Temple Green Trident
175
7.5
37.5
Temple Green Spin
125
Unstable for 3s
9.5
28.5
Shot hits multiple targets

Garnet Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Temple Orange Bolt
125
9.5
28.5
Temple Orange Wave
125
Slowed for 2s
7.5
2.625
Temple Orange Missile
75
Pet Stasis for 5s
5.5
33
Temple Orange Trident
175
7.5
37.5
Temple Orange Spin
125
Weak for 3s
9.5
28.5
Shot hits multiple targets

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Behavior

Both statues are found in their own, shrine-like setpiece. While each one attacks individually, they have a tendency to use the same attacks together.When approached, they will begin to cycle through the following attacks.

  • Rapidly firing single Temple Bolts aimed at the nearest player.
  • Firing spreads of Temple Bolts at the nearest player.
  • Firing rings of Temple Missiles that inflict Pet Stasis
  • Flashing red for a few seconds before rapidly dashing at the nearest player while firing radial bursts of Temple Waves that slow. Note that Jade’s version is slightly less damaging. This attack is very dangerous: watch out for the warning beforehand.
  • Tossing a yellow grenade that spawns two Corrupted Sprites or Corrupted Spirits, depending on the statue.

In between attacks, they will flash white and gain invulnerability.

When one dies, the other will grow larger and heal itself for 7500 HP/second for 5 seconds which is 37500 in total (half their max HP). After that, the surviving statue’s attacks become more dangerous.

  • Their Temple Missile attack now fires 3 rings at a time instead of one.
  • Their waves of Temple Bolts become wider and now also fire a single Temple Trident in the center of the spread that inflicts a large amount of damage.

In addition, the survivor gains a new attack: to fire several spread-out rings of Temple Spinners. Depending on which statue the survivor is, this attack will inflict different status effects.

  • If the Garnet Statue is left alive, the attack will Weaken players for 3 seconds.
  • If the Jade Statue is left alive, the attack will inflict Unstable for 3 seconds.

When both statues are dead, after a short delay Oryx will announce their deaths and if you’re lucky, a portal to the Mountain Temple will appear in the middle of the shrine.

Reproduction

Spawns:

Corrupted Sprite Corrupted Spirit Corrupted Sprite/Spirit

Drops

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Tips and Strategies

  • This event is one that most Realmers don’t go to, and for good reason. The drops (both item and dungeon) simply aren’t worth the inherent risk of dying from the shotguns of these statues. However, if you do want to fight them, then the following tips are useful:

  • When approaching the statues, please do not run towards them in a straight line. Move towards them in a curve, as the dash attack can target you even if you have no vision on them.

  • When they start to flash red, back away. Their dash attack is extremely fast, very lethal and has killed many 8/8 melees who thought they could tank it.
  • Please do not stand still during the fight, alot of players have actually died to the dash attack by being an easy target.
  • On a similar note, beware if you want to teleport to someone who is fighting them. A misplaced teleport can result in one of the Statues dashing on you and killing you instantly.
  • If you’re with a small group, you can take on the statues one at a time to make the fight significantly easier.
  • Focus one statue at a time: the other one will just heal off most of the damage done when its partner is killed.
  • Note that the surviving statue gets a lot more dangerous when the other one is killed. Exercise more caution when there is only 1 left.
  • Take out their minions quick, as the barrage of armor-piercing Pet Stasis shots can quickly whittle down your health bar.
  • Treat these event bosses as Ice Spheres. In a way, the bosses move around slowly, but when a players gets close, it may charge at you with high speeds, which may lead to a shotgun and death.

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