\/a>\n|defIgnored=40\n|radius=2.25\n|skullHeal=80\n|skullHealRange=4.2 (+0.8 tiles for every 10 WIS above 50)\n|fameBonus=8\n|fp=1,300\n|sb=true\n}}\n\n{{template-drops-from\n|bag = White\n|drops = Malus<\/a>
\nCultish Epic Quest Chest<\/a>\n}}\n\n**Notes:**\nThis skull, statistically, is weaker than most: it deals less damage, heals less, and has a smaller radius. However, it also curses enemies, improving the group's DPS significantly and anchoring it in a support role. As added bonuses, it costs a bit less mana than most high-tier skulls, allowing it to be used more often. It also has very high stat boosts, the HP bonus being third to the T6 and T7 Skulls and giving a hefty VIT bonus. The damage on this skull is slightly misleading as the curse is applied BEFORE the damage, resulting in a 25% damage boost for any target that is not curse immune.\n\nNote that this skull suffers from a slightly smaller base heal range when compared to the others, but has the largest heal range increase per 10 WIS of any skull. This synergizes well with the robe and ring from the same set, as together they will grant an extra 26 wisdom, resulting in a range boost of 1.6 tiles from the equipment alone. A necromancer with the robe and ring will have over 100 wis, granting a huge heal range of 8.2 tiles.\n\nThe stat bonuses on this skull are a reference to 666, or the mark of the beast.\n\n{{template-cultist-necromancer-set-navigation}}\n{{template-skull-navigation}}","{{template-item-header\n| name=Skull of Corrupted Souls\n| externalIcon=\/\/imgur.com\/wXEiGHE.png\n| projName=Corrupted Souls AoE\n| externalProjIcon=\/\/imgur.com\/192hSSx.png\n| name2=Shiny Skull of Corrupted Souls\n| externalIcon2=\/\/imgur.com\/0o3K1A1.png\n| projName2=Shiny Corrupted Souls AoE\n| externalProjIcon2=\/\/imgur.com\/192hSSx.png\n| desc=The cursed skull of a corrupted mind. Good intentions can go horribly wrong.\n}}\n\n{{template-ability-stats\n| tier=UT\n| setGen=cultist\n| mp=100\n| onEquip= +66 HP, +6 VIT\n| effect=On enemies:<\/b> {{template-curse}} for 4 seconds\n| dmg=\n| defIgnored=40\n| radius=2.5\n| skullHeal=80\n| skullHealRange=3.5 (+0.8 tiles for every 10 WIS above 50)\n| fameBonus=7\n| fp=1,300\n| sb=true\n| forgeTier=S\n| forgable=true\n| forgeMarkType=malus\n| forgeMarkAmount=1\n| forgeItemReq=lost-halls-group\n| forgeItemAmount=1\n}}\n\n{{template-drops-from\n| bag = White\n| drops = Malus<\/a>
\nCultish Epic Quest Chest<\/a>\n}}\n\n{{template-blueprint-drops-from\n| sprite=S\n| title=Corrupted Souls Blueprint\n| drops=Malus<\/a>\n| schematic=regular\n}}\n\nNotes<\/b>\nThis skull, at first glance, appears to be weaker than most skulls, having lesser damage, heal, and radius. However, its main strength lies in the {{template-curse}} debuff it inflicts, increasing the DPS of the group and providing more options for Necromancer's utility. \n\nThe listed damage and heal in the tooltip are slightly misleading. Due to the Curse effect being applied first before the damage and heal, this skull will deal roughly 25% more damage to enemies not immune to Curse, and will also heal 25% more, resulting in a +100 heal.\n\nThis skull also has the largest heal range increase per 10 WIS, despite having a smaller base heal range compared to other skulls. This synergizes well with the Ritual Robe<\/a> and the Bloodshed Ring<\/a> from the same set, as they both provide 26 WIS, resulting in a range boost of 1.6 tiles from those equipment alone. A Necromancer with the previously listed equipment will have over 100 WIS, granting a huge heal range of 8.2 tiles.\n\nHistory<\/b>\nPrior to {{template-release|exaltVersion=3.3.5.0}}, this item dealt 100 damage with 9 damage scaling, 2.25 damage radius, 4.2 heal radius, and 8% XP bonus.\n\nTrivia<\/b>\nThe stat bonuses on this skull are a reference to 666, or the mark of the beast.\n\n{{template-cultist-necromancer-set-navigation}}\n{{template-skull-navigation}}"],[[],[]]);initializeCookieConsentBanner("e");