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Skull of Corrupted Souls

Skull of Corrupted Souls Corrupted Souls AoE The cursed skull of a corrupted mind. Good intentions can go horribly wrong.

Tier UT
MP Cost 100
On Equip +66 HP, +6 VIT
Effect(s) On enemies: Curse Curse for 4 seconds
Damage
Defense Ignored 40
Radius 2.25 tiles
Heal 80
Heal Range 4.2 (+0.8 tiles for every 10 WIS above 50) tiles
XP Bonus 7%
Soulbound Soulbound
Feed Power 1,300

Loot Bag Assigned to White Bag
Drops From Malus
Cultish Epic Quest Chest

Notes:
This skull, statistically, is weaker than most: it deals less damage, heals less, and has a smaller radius. However, it also curses enemies, improving the group’s DPS and anchoring it in a support role. As added bonuses, it costs less mana than most high-tier skulls, allowing it to be spammed. It also has very high stat boosts, the HP bonus being third to the T6 and T7 Skulls and giving a hefty VIT bonus. The damage on this skull is slightly misleading as the curse is applied BEFORE the damage, resulting in a 25% damage boost for any target that is not curse immune.

Note that this skull suffers from a slightly smaller heal range when compared to the others, but has the largest heal range increase per 10 WIS of any skull. This synergizes well with the robe and ring from the same set, as together they will grant an extra 20 wisdom, resulting in a range boost of 1.6 tiles from the equipment alone. A fully exalted necromancer with the robe and ring will have a grand total of 100 wis, granting a respectable heal range of 8.2 tiles.

The stat bonuses on this skull are a reference to 666, or the mark of the beast.