||The cursed skull of a corrupted mind. Good intentions can go horribly wrong.
MP Cost: 100
Effect: Curse for 4 seconds.
Heal Range: 4.2 (+0.8 tiles for every 10 WIS above 50)
Stat Bonus: +66 HP, +6 VIT
Defense Ignored: 40
Fame Bonus: 6%
Feed Power: 1,300
This Skull, statistically, is weaker than most: it deals less damage, heals less, and has a smaller radius. However, it also curses enemies, improving the group’s DPS and anchoring it in a support role. As added bonuses, it costs less mana than most high-tier skulls, allowing it to be spammed. It also has very high stat boosts, the HP bonus being second to only the T6 Skull and giving a hefty VIT bonus. The damage on this skull is slightly misleading as the curse is applied BEFORE the damage, resulting in a 20% damage boost for any target that is not curse immune.
Note that this skull suffers from a slightly smaller heal range when compared to the others, but has the largest heal range increase per 10 WIS of any skull.
The Stat Bonuses on this skull are a reference to 666, or the mark of the beast.
|UT. Skull of Corrupted Souls|