UT. Shield of Ogmur<\/a><\/td>\r\n<\/tr>\r\n\r\n UT. Spiteful Scutum<\/a><\/td>\r\n | ST. Onyx Shield of the Mad God<\/a><\/td>\r\n<\/tr>\r\n<\/table>","{{template-item-header\n| name=Spiteful Scutum\n| externalIcon=\/\/imgur.com\/TEvu0C7.png\n| projName=Scutum Wave\n| externalProjIcon=\/\/imgur.com\/zdz53By.png\n| desc=A shield from a place beyond the gates of war and peace.\n| reskin={{template-item-link|page=spriteful-shield|tier=UT|name=Spriteful Shield|externalIcon=\/\/imgur.com\/8N3FNrz.png}}\n}}\n\n{{template-ability-stats\n| tier=UT\n| mp=90\n| onEquip=+4 ATT, +10 DEF, +4 SPD\n| effect={{template-stunned}} for 4 seconds \n{{template-piercing}} \n{{template-passes-cover}} \n{{template-armor-piercing}}\n| shots=2\n| arcGap=8\n| minDmg=500\n| maxDmg=700\n| avgDmg=600\n| minTotalDmg=1000\n| maxTotalDmg=1400\n| avgTotalDmg=1200\n| amplitude=0.5\n| frequency=0.5\n| projSpd=14\n| lifetime=0.25\n| range=3.5\n| cooldown=1.5\n| fameBonus=7\n| sb=true\n| fp=800\n| forgeTier=A\n| forgable=true\n| forgeMarkType=janus\n| forgeMarkAmount=1\n}}\n\n{{template-drops-from\n| bag=White\n| drops=Janus the Doorwarden<\/a> \nMighty Quest Chest<\/a>\n}}\n{{template-blueprint-drops-from\n| sprite=A\n| title=Spiteful Scutum Blueprint\n| drops=Oryx the Mad God 2<\/a> \n{{template-blueprint-drops-court}} \n{{template-blueprint-drops-exaltation}} \n| obtain=Grand Bazaar<\/a> ({{template-fame}} 5700 \/ {{template-gold}} 600)\n}}\n\nNotes<\/b>\nCompared to the [Mithril Shield](\/wiki\/mithril-shield), its DEF is equal as well as its average damage. In addition, this shield gives better range, armor piercing, an extra second of stun and costing 5 less MP, as well as an extra 4 ATT\/SPD. As tiered shields increase in MP but not stun duration, and no other UT has a longer stun, this UT is the most efficent MP\/Stun Shield available. In addition to the stun, the shots deal the 2nd highest damage of any shield - only beaten by [Oryx's Escutcheon's](\/wiki\/oryx-s-escutcheon) exalted beams.\n\nHowever, it takes getting used to; players used to tiered shields have to adjust to the 4 second stuns. The Scutum only has two shots, which makes it easier to miss your target. Also worth noting is that it has a 1.5 second cooldown<\/b>, making missed stuns potentially fatal. But with a level 90 Legendary pet, you should be able to chain stun yourself (if you can hit, after all).\n\nOverall, this shield is most useful for situations in where the Knight would have a hard time initiating a chain stun, like the [Wine Cellar](\/wiki\/wine-cellar) or [Tomb of the Ancients](\/wiki\/tomb-of-the-ancients).\n\nIt should be noted that this shield, possessing an arc gap, firing an even number of shots, and having an amplitude, is affected by an anomaly in the game's code. This anomaly causes its shot pattern to vary depending on how many shots have been fired using the equipped weapon (assuming the weapon fires an odd number of shots). What actually happens is that the polarity of the shot amplitude gets \"flipped\" every time a weapon that fires an odd number of shots is used.\n\nTrivia<\/b>\nThe Name \"Spiteful Scutum\"<\/i> likely refers to the [Scutum](https:\/\/en.wikipedia.org\/wiki\/Scutum_(shield))<\/i>, a large oblong wooden shield carried by the Roman infantry. The Spiteful Scutum shares visual resemblance to scuta used by ancient Romans. The name might also simply derive from \"scūtum, scūtī,\"<\/i> a Latin word for \"shield.\"\n\nHistory<\/b>\nBefore {{template-release|exaltVersion=3.3.5.0}}, this item gave +2 ATT, +10 DEF, +2 SPD and deal 400-600 damage.\n\n{{template-shield-navigation}}"],[[],[]]);initializeCookieConsentBanner("e"); |