Behavior<\/h3>\nIf the \"Wanderer Boss\" modifier is active in a dungeon, when the main boss of the dungeon is killed, the Wanderer appears from a pink portal shaped similarly to other dimensional portals such as the [Sprite World](\/wiki\/sprite-world) and [The Machine](\/wiki\/the-machine). She then begins to speak and flashes during her last line of dialogue before initiating one of her attacks.\n**\"...did you already kill it? That was MY mark!\"\n\"Where's the thrill of the hunt now? The challenge?! Unless...\"\n\"What better enemy than the predator of my prey? I challenge YOU!\"**\n\nThe Wanderer has multiple attacks to choose from. She uses the same attacks throughout all her forms, with Medium mode and Hard mode adding in more attacks. The Wanderer chooses a random main attack to start with, and switches to a different random one at 50% HP.\n\n
Main Attacks<\/h4>\nThe Wanderer uses two of these basic attacks at random in every encounter.\n\n
Sword Flurry<\/h4>\nTaunt: **\"Sword Flurry!\"**\nThe Wanderer moves to the middle of the room and begins shooting out 6 tentacles of swords; three 2-shot-wide ones from the Wanderer herself, and three curving 1-wide ones spawning from farther away that converge on the Wanderer. Note that if an outer tentacle hits a wall, its shots will be blocked, creating a gap in between the outer tentacles. \n\n
Chase<\/h4>\nTaunt: **\"Running away? Cowards!\"**\nThe Wanderer begins chasing the nearest player. She alternately fires aimed bursts of blue or pink shots, which rotate counterclockwise or clockwise around their firing position respectively. Every two bursts, the Wanderer also releases a ring of purple orbs that oscillate around their position of firing.\n\n
Shapes<\/h4>\nTaunt **\"Dodge this!\"**\nThe Wanderer moves to the middle of the room and starts firing out large shapes of pink and blue shots that curve and spin around her; the pink shots revolve around her clockwise, while the blue shots revolve counterclockwise. She will fire pink pentagons and blue arrows that rotate close to her, alongside pink circles and blue triangles that rotate at a farther distance.\n\n
Secondary Attacks<\/h4>\nThese are the supplementary attacks that the Wanderer uses during Medium and Hard mode. They happen in conjunction with the Wanderer's main attacks and are chosen at random, although the Wanderer can freely switch secondary attacks in the middle of a phase.\n\n
Sword Toss<\/h4>\nThe Wanderer will throw out large brown indestructible swords aimed at nearby players. Upon landing, the swords create a red AoE attack upon impact and periodically fire rings of Slowing lightning spirals. The swords will disappear after being active for enough time.\n\n
Sword Shield<\/h4>\nThe Wanderer spawns 4 small destructible orbiting swords that protect the boss by blocking shots. The swords also reflect shots back at the player by retaliating against attacks with blade projectiles, similar to [The Forgotten King's](\/wiki\/the-forgotten-king) reflect stance.\n\n
Hard Mode Main Attacks<\/h4>\nIn Hard mode, the Wanderer will gain access to new, more difficult main attacks.\n\n
Slashes<\/h4>\nTaunt: **TBA**\nThe Wanderer will spawn two stagnating, fast moving, accelerating rows of small swords. She will then shoot out three normal rows of swords, starting with 3, then adding 2 more with each consecutive slash. The Wanderer will repeat this attack while simultaneously keeping her distance from players.\n\n
Charge<\/h4>\nTaunt: **\"Ready? Set. Chaaarge!\"**\nThe Wanderer will quickly charge at the nearest player in a straight line, firing arrowheads of sword projectiles in front of her while throwing pairs of red AoE bombs behind her. The Wanderer stops either when she hits a wall or charges a certain distance.\n\n