LUNAR FANG
A blade cut from meteoric metals, having powerful magical properties. The aura around this blade pulses, flowing through the bearer’s strikes and increasing their furiosity with every blow.
STATS:
Tier | UT |
---|---|
MP Cost: | 75 MP |
On Equip: | +5 ATK, +5 DEF |
Damage: | 150-980 (565 Average) |
Total Damage: | 450-2940 (1695 Average) |
Max Cast Range: | 4.5 tiles |
Combo: | Crescent Moon: Shots: 3 (-45° from player, travelling 270° around), Restore 15 MP |
Half Moon: Shots: 3 (180°from player, travelling 180° around), Inflicts Exposed for 2.75 seconds | |
Full Moon: Shots: 3 (2 Tile Laser on Cursor) (Critical and Ignores Armor) | |
Combo Duration: | 1.75 Seconds |
Cooldown: | 3 Seconds |
Effect(s): | Shots hit multiple targets |
Shots pass through obstacles | |
Projectile Speed: | 20 tiles per second |
XP Bonus: | 7% |
Soulbound: | |
Feed Power: | 700 |
Drops From:
- Lord Ruthven (White bag)
More info:
I played a bit of samurai and noticed that spamming ability was a really significant part of the the samurai’s DPS. This made me think of the idea of ‘combos’.
How would combos work?
Combos would essentially work by having a set duration given by the ‘Combo Duration’. There is still the set standard of minimum 0.25 second cooldown between ability uses. If you use your ability within the combo duration, you transition into the next part of your combo. If you finish your combo or don’t use your ability within the combo duration, your cooldown for the ability will start. Switching to another ability also resets the Combo Duration. For more explanation to the wakizashi angles, the ‘crescent moon’ would travel around the player as the center-point, tracing out a crescent, while ‘half moon’ would trace out a semi-circle.
For this wakizashi combo, the first time you use the ability you would do ‘Crescent Moon’, mainly there to help you position the next combo and a source of quick, cheap damage. If you use your ability again within the Combo Duration, you would transition into ‘Half Moon’, changing the direction of the wakizashi and now inflicting exposed. The last part of your combo for this ability would be ‘Full Moon’ which would be ‘Critical’ or deal the maximum possible damage of the wakizashi and ignore armor, synergizing with the expose from ‘Half Moon’ and would deal 3000 Armor Piercing Burst Damage.
Let me know what you think of the ability in the comments or what you think about the idea in the poll! I’m generally open to suggestions and thoughts to edit this idea so about this so feel free to comment what you think about it!
Edit History
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Changed MP cost from 65 MP to 70 MP, Expose duration from 4 to 2.75 second to balance it out with other wakizashis. Also changed Maximum Cast Range from 5 tiles to 4.5 tiles. Editted typos and grammar in the item description for clarity.
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Changed MP cost from 70 to 75 MP and MP Restoration from 20 to 15 to balance ‘Crescent Moon’.
What do you think about the idea?
- The idea is great!
- The idea is good.
- The idea is okay.
- The idea is bad.
0 voters