Trivial Issues Thread


#951

did /c as i was entering a portal
image


#952

A post was split to a new topic: I put red accessory dye on my rogue and it dyed his main body
(moved to own topic, if one of the dyes is broken)


#953

happened to mee too


#954

Was reminded of this from @Seelpit recent beework pun & posting the portal graphix in this post.

Maybe the Nest rework will also see a reworked portal? (hopes whoever is doing that is listening)

Current:
The Hive: Hive The Nest: Nest
To go alongside: PcaveDdocks - FmazeWlab - SpidCDepths

Don't mention the Thicket

Thicket and Jungle are so different dungeon designs it’s not really an epic version - they fit into more like the Puppet Theatre/Encore scenario.


#955

Not sure why those portals have a slight shade going on with them, or how they made it that way, but here.
imageimage
Shamelessly copied the entrance part from the Woodland Laby, cause full-on colouring it with just RGB(194,194,194) isn’t…quite as pretty.

Additionally, the sprite you provided (from the wiki) doesn’t quite match up to the sprite I stole got from static drips. Some extra shenanigans going on there…
Additionally, how come the Nest has its portal in its 8x8 objects sheets folder?


#956

A post was split to a new topic: My login calendar


#957

Yeah I made one of those too, then noticed the door surround to the silver had extra shading on the other epics, eg. Wlab, and the stripes running straight into it IDK I didn’t like it, so deleted it, I can copy/paste but not so good when comes to actual creativity…

Edit @Seelpit: it’s strange with the static.drips but then I’ve never known how the game handles its border and shadow when it scales up from the 8x8 in the sheets, you get the same with the Docks if trying to do it manually, left is wiki image, right is the 8x8 enlarged. Whether that’s because the wiki images originate from screenshots rather than the files, or whether the graphix were edited at some point :man_shrugging: :
wikidocksimage


#958

Anyone notice that if you change dyes/cloths, it will now render properly in your loading screen without restarting your client? Previously, if you used a new dye, the loading screen would display your old dyes unless you restarted client.


#959

yeessssssssss


#960

This might just be an isolated case, but this still exists


#961

image

There is no space following the ellipses after “again”


#962

@Shatter
Hey, I just wanted to say hello! And get a forum badge… I didn’t want to be off topic in a thread… so…

I have to think of something trivial.

Wildshadow’s hardcoded nexus key, f5, is still in the game.
(I don’t actually want this removed but I don’t want to be flagged as off topic)


#963

Whenever you accept a trade in a dungeon or in nexus, your account fame and gold temporarily turns to 0.

I emailed this issue to Deca about a year ago, but I guess they’re busy fixing other issues.


#964

Oh is that the cause or one of the causes of that bug? Have noticed it from time to time but never found out why xd


#965

grafik

the desc is now slightly misleading since you can also get other stuff for it


#966

image

1 remaining heroes


#967

An easy fix would be to make it like this:
Defeat the heroes of Oryx: 1 remaining.
That way the number won’t matter :slight_smile:


#968

Found a bug: In the Pet Yard, if you travel along a chain of pets from the Caretaker then the Caretaker buttons still show up even though you’re not near him.


#969

Guess what server I’m currently in


#970

In the Tinkerer, the Mini God Pet Skin Quest:

The 4 token Quets for the slime God isn’t greyed out, the skin is in full color but the other skins in other quests are greyed out. Also dungeons from popped keys don’t seem to have the Oryxmas presents.