Spells (Rev. 7)

Last updated: 19.0.0

Spells are used by Wizards to inflict great damage against a single or multiple enemies. All spells have Shots: 20, Projectile Speed: 16, and Range: 16. Enemy defense is applied to each shot. Multiply DEF x 20 and subtract from average total. For example, Oryx's Simalcrum has 34 DEF, Magic Nova's average total possible is 1770 if every shot hits him.

Tier
Spell
Name
Projectile
Cost
Damage
Total Damage
Stat Bonus
Fame Bonus
Feed Power
S
30 MP
25-40 (32.5)
500-800 (650)
5
1
40 MP
30-70 (50)
600-1400 (1000)
10
2
50 MP
50-90 (70)
1000-1800 (1400)
20
3
60 MP
65-110 (87.5)
1300-2200 (1750)
1%
45
4
70 MP
80-130 (105)
1600-2600 (2100)
2%
90
5
80 MP
90-155 (122.5)
1800-3100 (2450)
3%
185
6
80 MP
80-165 (122.5)
1600-3300 (2450)
+2 VIT
+2 WIS
4%
380
155 MP
85-125 (105)
1700-2500 (2100)
Shots can pierce through enemies
+4 WIS
+40 MP
5%
450